warframe chroma

Warframe chroma

I am fully aware any hopes for community suggested or inspired reworks and reworks in general are just wishful thinking, some might even say it's a waste of time, but I want to get it off my chest just for my mental health warframe chroma.

Im just missing one part and I dont know if I should sell him or keep him for myself. Keep him for the sake of collecting alone. Then you have him if you need him later. I quite enjoy him, he's also very handy for leveling weapons as you can effectively slap an extra base damage mods onto them. I was able to fit an umbral build on him with just 1 forma too, so he's not exactly expensive to build for either. Chroma can amplify his own armor and damage when being shot, if that's your playstyle then go for his prime.

Warframe chroma

The draconic Chroma is a great DPS character to use across all kinds of missions. His color-based abilities affect how he develops in battle, making it a very versatile warframe and a great addition to your arsenal. His Prime version also displays better higher armor and energy capacity, as well as an additional polarity. Right now, Chroma Prime is obtainable until the Vault locks him out again, so you may need to hurry up in case you want him. Chroma's main blueprint is rewarded upon completion of the quest The New Strange, and the component blueprints are awarded by completing Junctions. Additional blueprints can be bought from Cephalon Simaris; 25, Reputation for component blueprints and 50, Reputation for the main blueprint. Abilities Passive Chroma possesses an extra mid-air jump and bullet jump. Wings matching Chroma's energy colors will form during these maneuvers. Chroma can also alter his abilities to match any basic uncombined elemental attribute of the player's choice. Customizing Chroma's primary emission color determines what abilities he starts with.

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Chroma is Warframe's version of a playable dragon, utilizing elemental effects to dominate the battlefield. Exhale a stream of elemental damage, empower yourself with various auras, and even turn your pelt into a dragon turret. If you're looking for a tank that can dish out some respectable weapon damage, consider farming for Chroma. Once you get your hands on Chroma, you'll need to create a good build and get an understanding of each ability. This guide will go over how to craft Chroma and his Prime variant, how each ability works, cover all of Chroma's augment mods, and we'll showcase two builds that take full advantage of Chroma's abilities.

Wielder of the elements and inspired by the fiery majesty of dragons , Chroma Prime has recently re-emerged from the Prime Vault. Utilizing Strength and Duration Mods such as Umbral Intensify, Blind Rage and Primed Continuity helps to ensure that your Abilities keep you buffed and protected while dealing truly impressive levels of damage. For Elemental Ward, he recommends using the heat buff for extra HP. Cold and Toxin are decent options as well for more Armor or faster reload, respectively , but Electric should be avoided, as it increases your shields and makes shield-gating more difficult. Cycle to the element you want for your Elemental Ward effect, and then cast your buffing Abilities for maximum damage output! When selecting Mods, the focus should be on Strength and Duration.

Warframe chroma

Overwhelming his foes with fiery rage, shocking touch, venomous breath, or a cold embrace, the draconic hunter Chroma wields elemental caprice to reign supreme. Chroma awoke in Update Chroma's main blueprint is rewarded upon completion of the quest The New Strange. Additional blueprints can be bought from Cephalon Simaris ; 25, Standing 25, for component blueprints and 50, Standing 50, for main blueprint.

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Health, Armor, and Shields are based off Chroma's own but are doubled. Thyrus Skin TennoGen. A reduction to the overall cost of Effigy is good, it's one of it's main problems after all :P. This calculator feature is sunsetted on the wiki. You can't really use her Aegis Storm in missions like Exterminate because it's too slow and I understand why it is that way. Can now cast other abilities while using Spectral Scream. Weapon Builds. Dragons are cool and awesome more or less whenever you have one, be it in a movie, game, or a book. Elemental Ward is good to help Chroma survive and have some niche cool effects. Did you mean Hildryn perhaps? Overwhelming his foes with fiery rage, shocking touch, venomous breath, or a cold embrace, the draconic hunter Chroma wields elemental caprice to reign supreme. Heat: Nearby enemies take Heat damage per second. As such, it can be used while performing various maneuvers and actions without interruption.

Chroma possesses an extra midair jump and bullet jump. Wings matching Chroma's energy colors will form during these maneuvers. Chroma can alter his abilities to match any basic uncombined elemental attribute of the player's choice.

The reason behind this is that you can mod your weapons to work with Elemental Ward because you know it and control it, but your teammates most likely won't have any idea what's going on. I would add that whatever element the Effigy has thats what the trail is. Chroma's energy color determines the element. Augments could be created further down the line in order to reinforce those leanings, but with how Effigy is, having more base mechanics seems a must to me. All rights reserved. The more Efficiency you have, the less Energy you'll receive. Can be recast at any time. Both Scorn and Fury are additive multipliers that function the same as and add together with mods like Steel Fiber and base-damage-increasing mods like Serration. Dragons are cool and awesome more or less whenever you have one, be it in a movie, game, or a book. Attacks used by Effigy depend on distance of the enemy to Effigy: m : Dragon Roar.

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