Sens fortress
This section focuses on the area known as Sen's Fortress, sens fortress. First things first - you're going to need to know exactly where Sen's Fortress actually is.
An ancient proving grounds, created by the gods to secure entry to Anor Londo. Tip for pendulum traps: Adjust your camera so that you have an almost bird's eye view of what's going on; this is especially useful for the last pendulum trap with the narrow path. Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan. Create account or Sign in.
Sens fortress
Sen's Fortress is a location in Dark Souls. Sen's Fortress is a large, stone fort inhabited by an assortment of enemies, including Serpents , undead knights and Titanite Demons. It is notable for its many traps and environmental hazards that line the hallways, and is said to be an old proving grounds built by the ancient gods. It is the only route that leads directly to great Anor Londo. It can be found by crossing the stone bridge leading out of the enclosure in the Undead Parish out of a doorway in front of the bonfire before where Andre of Astora is working. The fort can only be entered after ringing both of the Bells of Awakening. The only bonfire in the area is located near the top of the fortress, in the area where the Giant throws firebombs down toward the player. To reach it, the player must immediately turn left upon crossing the mist barrier and spotting the first giant. After climbing the first flight of stairs, the player must run directly across to the second flight of stairs. After climbing the second flight of stairs, the player will be led to an open courtyard with scorch marks etched onto the ground along with a burnt corpse. To the right, there will be a broken segment of wall. Simply approaching and dropping down here will lead to the bonfire. The fall will cause minor damage to the player, and it is possible to die before lighting it. Dark Souls Wiki Explore.
Once he's dead, go through the alcove, across the other room and stop at sens fortress exit if you don't want to be squashed by yet another boulder.
Behind the Undead Parish , surrounded by forest and wildlife, the Sen's Fortress was constructed, to serve as a test for those who wish to enter the City of the Gods, Anor Londo. Filled not only with swinging blades, pressure plates, traps and deadly boulders, Serpent Men and Prowling Demons lurk behind every corner. After ringing the Bells of Awakening , one of the enslaved Giants open the gates. Two other Giants can be found on the rooftops; one of them loads boulders into a machine that sends them rolling throughout the fortress, while another one throws explosives at whoever trespasses. In order to finally reach Anor Londo, a tired warrior will need to fight the last guardian of the Fortress, the gatekeeper Iron Golem , that has repelled and slayed countless heroes and was created by the Gods of Anor Londo by fusing the power of a soul with the bones of the dragons, forming a core for this monstrosity made of steel. Once the Iron Golem is defeated, the gate to Anor Londo will be found blocked, but three Bat Wing demons transport whoever gets this far. Heroes and warriors from different eras have tried to reach Anor Londo.
Sen's Fortress is a location in Dark Souls. Sen's Fortress is a large, stone fort inhabited by an assortment of enemies, including Serpents , undead knights and Titanite Demons. It is notable for its many traps and environmental hazards that line the hallways, and is said to be an old proving grounds built by the ancient gods. It is the only route that leads directly to great Anor Londo. It can be found by crossing the stone bridge leading out of the enclosure in the Undead Parish out of a doorway in front of the bonfire before where Andre of Astora is working. The fort can only be entered after ringing both of the Bells of Awakening.
Sens fortress
This section focuses on the area known as Sen's Fortress. First things first - you're going to need to know exactly where Sen's Fortress actually is. Chances are you've been there before, but were thwarted by the large gates barring entry.
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On the right is a lizard, on the left another lizard guarding a large titanite shard. To reach it, the player must immediately turn left upon crossing the mist barrier and spotting the first giant. The wall and Serpent will now be destroyed by the boulder. When you're done, head back to the corner nearest the entrance to find a ladder. Perhaps the second time, it will serve to remind them. Since it can't knock you down, it isn't too dangerous, but if you are low in health, it can kill you. Cage Key Key to the hanging cage in Sen's Fortress. After dispatching him, collect the Large Soul of the Proud Knight and head towards the archway in the wall you just dropped from. Another Serpent will also try to charge you through here, so lure him back into the other room. When they're both dead, search the corpse in the far right of the room for a Soul of a Brave Warrior. Stab him in the face. Watch headings for an "edit" link when available. Turn around and you'll see a staircase with a Man-Serpent mage at the top.
This dark castle is guarded by monstrous reptilian guards, boulder-throwing giants and numerous traps such as massive swinging axes, boulders and pitfalls. It serves as the gateway to Anor Londo.
Of course you can dodge, but you can't dodge closer because that will usually bring you into the tail or into the vision of the next one. Beware The Boulders - Let a boulder pass by and then chase it down the winding ramp NOTE: Any form of contact with the boulder registers as it hitting you , avoiding the spells of the Man-Serpent mage on the rafters above. The statues seem customisable regarding arm positions, and they also look like they could endure beheading, or losing limbs. A bow and arrows allow you to peek out of the first door before you attempt the sprint up the Boulder ramp. The Latest. If you open them they will try to eat you whole and can inflict massive damage with this attack. There are also three Serpent Mages down here, as well as a sword-wielding Serpent who will eventually jump down to engage you. I found this place to be x more annoying than Blighttown tbh, although I do suppose it's kind of funny. Permanent Link Edit Delete. When that's done, head through the narrow doorway between two armor suits, up the stairs and you'll emerge out onto a ledge overlooking an exceptionally narrow ledge which has swinging pendulums on it. The elevator going up, I can't get out with mimic blocking me, eventually the elevator killing us both. Beware of the arrow trap triggered by a pressure plate on the floor - it will fire three arrows out of a slit in the middle of the central staircase. You can easily kill him with arrows, and he does respawn when you rest at a bonfire.
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