don t starve tooth trap

Don t starve tooth trap

A Tooth Trap is a craftable Weapon that can be placed on the ground and deals 60 damage to any Mob that steps on it. It has 10 uses and must be reset after each use.

A Tooth Trap is a craftable Weapon that can be placed on the ground and deals 60 damage to any Mob that steps on it. It has 10 uses and must be reset after each use. Tooth Trap damage will not aggro nearby mobs, nor will it increase a player's Naughtiness. Tooth Traps are also fireproof in all versions of the game. A Tooth Trap can be picked up and placed elsewhere at any time, regardless of having been triggered or not.

Don t starve tooth trap

I used them religiously then just stopped one day. Instead I run the hounds by spiders, tentacles, pigs, beefalo, bees and lure plants. As a bonus I get to harvest extra material afterwords. On a side note I've been killing bearger and deerklops when not using to cut trees in the swamps many times, the tentacles never run out do they respawn? In my personal opinion, tooth traps are much more efficient to use and unlike spiders, they don't eat your meat drops And TBH 1 log, 1 rope and 1 hounds tooth isn't too pricey. While tooth traps do wear down over time, unlike the respawning spiders and other mobs, they're pretty much more worth it in the long run, especially when you get to the point where you have so much hounds comin' after you that not only are tooth traps beneficial, but you'll get a lot of teeth to replace the traps once they wear down. Plus, it's not too much trouble to cut down a tree for a few logs and to harvest some grass, especially if you set up base near a savannah in the latter case. Yeah, you can go as Webber and get some spider nests around your base, but it won't be happy fun times if you're on a RoG file and those Fire Hounds come after you. I get 8 hounds usually but it takes only minutes for them to die and I rarely take a hit. Tooth traps are faster but you have to count the time doing resets and harvesting wood and grass.

I mean, in the upper-number days? The same with the Gobbler.

A Tooth Trap is a craftable Weapon that can be placed on the ground and deals 60 damage to any Mob that steps on it. It has 10 uses and must be reset after each use. Tooth Trap damage will not aggro nearby mobs, nor will it increase a player's Naughtiness. Tooth Traps are also fireproof in all versions of the game. A Tooth Trap can be picked up and placed elsewhere at any time, regardless of having been triggered or not. The following Mobs cannot activate Tooth Traps:.

A Tooth Trap is a craftable Weapon that can be placed on the ground and deals 60 damage to any Mob that steps on it. It has 10 uses and must be reset after each use. Tooth Trap damage will not aggro nearby mobs, nor will it increase a player's Naughtiness. Tooth Traps are also fireproof in all versions of the game. A Tooth Trap can be picked up and placed elsewhere at any time, regardless of having been triggered or not. The following Mobs cannot activate Tooth Traps:. Either a triggered Tooth Trap on its last use or a Tooth Trap that has been dropped, but not planted. Tooth Trap as seen in the poster for the Long Live the Queen!

Don t starve tooth trap

A Tooth Trap is a craftable Weapon that can be placed on the ground and deals 60 damage to any Mob that steps on it. It has 10 uses and must be reset after each use. Tooth Trap damage will not aggro nearby mobs, nor will it increase a player's Naughtiness. Tooth Traps are also fireproof in all versions of the game. A Tooth Trap can be picked up and placed elsewhere at any time, regardless of having been triggered or not. The following Mobs cannot activate Tooth Traps:.

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Explore Wikis Community Central. Also, being able to lure hounds over to other mobs requires those other things to BE close enough by to be useable in time. Either a triggered Tooth Trap on its last use or a Tooth Trap that has been dropped, but not planted. Alterar idioma. Unfortunately, this isn't Nethack, and I heard it's very efficient and it can kill most groups of mobs in mere seconds. Ninjanemo Posted April 26, All the mobs are about 15 seconds away and too far to hassle me at my base or set it on fire. Also, I use all the teeth for darts which are very effective with the toad in solo mode. Light Sources. I'll do the math on it I don't plant grass now, just use desert runs. Go to topic listing. Plus, it's not too much trouble to cut down a tree for a few logs and to harvest some grass, especially if you set up base near a savannah in the latter case. Prev 1 2 Next Page 1 of 2.

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Don't Starve. Summer Items. Are tooth traps useless? Current Wiki. I did this, but I noticed that the hounds running over the traps and not triggering them. So now I just pick a big open area away from flammable things and there ya go. In conclusion, absolutely tooth traps are efficient and worth it , especially if your alternative is just run around and hope the hounds get distracted before something bad happens like night or hunger or anything. You can make 2 entrances both with tooth traps and then run in a circle so that any hounds that survive the first time follow you to the second field. Mine isn't quite big enough to just stand there, but with a minimum of dancing around them mockingly, they're all dead. Treasure Hunting. Gathering grass and 50 logs takes at minimum 2 days.

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