apeirophobia level 7 second code

Apeirophobia level 7 second code

Level 7based on The End is the 8th level in Apeirophobia. It's the first puzzle level the player encounters in the game.

In the Roblox experience Apeirophobia, players can explore the infinite liminal spaces attributed to The Backrooms. It looks like developer Polaroid Studios is definitely working on more, so bookmark this page for updates! I explained this one in depth here , but in summary: there are no entities on this level, and your goal is to find all of the colored orbs and input the sequence into the computer. I admit, this one was pure luck for me. It only worked out because I input 3 purple orbs instead of 2, but even then … this was a headache.

Apeirophobia level 7 second code

Roblox has plenty of horror games, but nothing like Apeirophobia where you have to solve a puzzle to be able to escape from each room while a creepy monster is chasing you. If you want to solve the color code in Apeirophobia Level 7, you have to find the different colored orbs that are hidden across the room, and then according to the color of the orbs, you have to enter the right code combination. On the computer screen, you can see a scheme that will guide you on how to count the colored orbs. Once you check the computer, you have to search for the orbs around the room and collect as many orbs as possible. When you are done, just go back to the computer and enter the code. You have to know that the number and color of the orbs are different for each server, but the method of solving the puzzle is same. If you found 3 yellows, 2 grays, and 1 orange, then you have to arrange them by the amount of the found orbs and the priority number shown on the computer. The final code has to be according to our example. Once you enter the code on the computer, click confirm and then you will get another code in the right bottom corner of the screen. The 4-digit code that you will get after confirming the color code from the orbs, can be used for the gate where you have to enter the code to be able to leave room Level 7 in Apeirophobia. View all posts. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. Menu Search Search for: Search.

The priority determines the order in which these numbers should be entered. This guide will help fans solve every puzzle and escape from level 7.

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. Level 7 the eighth level appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part is filled with wooden shelves and other wooden items. There seems to be ocassionally some blue carpets. There are papers spread all across the level, however the only important one is the note, the lights are white like usual and theres a big giant gate at the far right, you will be able to open it later. After putting the code in the keypad, you will find yourself in a long hallway, this leads to different ways, the far right is always the right option, squeezing yourself through will lead you to a small room with boxes, papers and a vent going up, going up the vent will put you in a ventilation system that is really long, at the end you will fall into a room with a fallen shelf, going further will lead you to a room with numerous shelves, there will be 2 books, one being the Entity Book , and the other being a special book that gives numerous codes to try in the next keypad.

Apeirophobia is a Roblox game known for its frightening monsters and challenging gameplay. After a high-stakes chase by a terrifying enemy in level 6, level 7 grants players some reprieve by placing them in an area devoid of danger. That doesn't mean it'll be an easy experience, however. Instead of fleeing from enemies, they'll have to solve a series of devious puzzles to escape. Despite the safety provided by Level 7, unprepared players of this classic Roblox horror game can easily become stuck.

Apeirophobia level 7 second code

Level 7 , based on The End is the 8th level in Apeirophobia. It's the first puzzle level the player encounters in the game. Level 7 seems to be an abandoned library of some sort. It has a dark gray floor with a texture similar to that of Level 0. The walls have a banana yellow color with a small bit of orange mixed in. The ceiling itself is quite simple, with white squares each identical occasionally having square lights on them, with some of these lights being off.

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If you want to solve the color code in Apeirophobia Level 7, you have to find the different colored orbs that are hidden across the room, and then according to the color of the orbs, you have to enter the right code combination. The writings are actually examples, not just explanations. The priority. However, if you still do not understand, stick around, because we're about to explain it. Climbing up it, they'll enter a series of vents in the ceiling. For example, if you have two yellow gems, that's going to be In the first area, players need to go around the map, looking for colored balls on the various shelves. As the player enters through the portal at the end of Level 6 , they continue running and looks back. The only way to solve this puzzle is by guessing the codes written in the book. That doesn't mean it'll be an easy experience, however.

Even though Roblox games are mainly created for a younger audience, some titles are more suitable for an adult audience. And we are, of course, talking about Roblox Apeirophobia. This is an interesting horror game with various puzzles based on Backrooms creepypasta.

Instead of fleeing from enemies, they'll have to solve a series of devious puzzles to escape. Don't have an account? In fact, this completely explains it. Difficulty Level 1. View history Talk 1. View all posts. Entering the given code will unlock the door. As the player enters through the portal at the end of Level 6 , they continue running and looks back. Apeirophobia Wiki Explore. There's one caveat to this puzzle: if the player didn't find any orbs of a certain color, then that color should be ignored entirely.

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