War thunder patch
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes, war thunder patch.
Download the game. System Requirements. Download Wallpaper:. Download the game Welcome to Air Superiority! New locations and missions Volcano Valley — a new aircraft location has been added with two available: Ground Strike for Arcade battles and Operation for Realistic battles.
War thunder patch
System Requirements. Main Game. War Thunder "Air Superiority" - Changelog. Update 2. A bug that caused the client to crash on Ubuntu Server Update The Severe Damage mechanic carried over from the previous Roadmap has now been added to all gamemodes for aircraft. In Air Simulator Battles, mission points will no longer be awarded for attacking an enemy aircraft on an airfield that had not earned any mission points since their respawn. This is to prevent players who match-fix from easily earning mission points in this mode. More details about this here. In Ground Realistic Battles, active scouting of a recently destroyed enemy less than 1 second ago is no longer considered a miss and blocks the reuse of scouting for 6 seconds, which is the same time for a successful scout, rather than for 45 seconds. The detachment of an aircraft wing when the allowable load is exceeded is no longer counted as a destruction, the same as with the tearing off of flaps or landing gear.
When getting damaged from the front, if the vehicle has smoke grenades, a hint about the possibility to use smoke grenades is shown. War thunder patch fleet model, damage model, characteristic and weaponry changes : Naval weaponry: The ability to automatically release sea mines has been added.
Updates are major content patches and changes that are applied to War Thunder regularly throughout the year. These include new aircraft, ground vehicles, ships, maps, game modes, features, graphical enhancements, flight and damage model upgrades, decal and skin additions, and, of course, bug fixes. Navigation menu Store Support Personal tools Log in. Namespaces Category Discussion. Views Read View source View history. Vehicles Aviation Ground vehicles Fleet.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated. System Requirements. Ground vehicles Laser warning sensors in random battles have been restored. A bug has been fixed where the activated cruise control mode was not displayed. Pantsyr-S1 — an issue, where the search radar was unable to detect low flying targets, has been solved. Pantsyr-S1 — incorrect display of the radar scanning cone angles has been fixed. Pantsyr-S1 — scan time of the search radar in different modes has been adjusted.
War thunder patch
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated. System Requirements. MiNM — a bug has been fixed that prevented a 4 x kg bombs setup. BI — camera zoom position has been adjusted. Tornado F.
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Marat — a bug that caused the visual models of the propellers to not match the X-ray has been fixed. Update "Hot Tracks" 18 December - 10 March active for 82 days 27 new vehicles: 9 regular aircraft 3 premium aircraft 7 regular tanks 4 regular ships 1 premium ship 3 regular helicopters Introduced Italian helicopter tree Further improvements to Dagor 6. MiG all variants , J-7 all variants — the possibility to bomb drop separately has been removed. Update 2. Navigation Recent changes Random page Help. Update "Winged Lions" 14 December - 24 March active for days 46 new vehicles including Israeli aircraft : 27 regular aircraft 1 premium aircraft 1 squadron aircraft 11 regular tanks 6 regular ships Introduced the Israeli aircraft tree and the first Israeli ground vehicles Added ship-launched reconnaissance aircraft Added new wind-affected visual effects. Rockets and ATGMs that fly past have been given positioned fly-by sounds. The link with QR-codes for downloading War Thunder Mobile has been added to the daily login streak window. Moments of inertia have been corrected. Naval fleet model, damage model, characteristic and weaponry changes : Naval weaponry: The ability to automatically release sea mines has been added. Customization and Achievements New Gaijin.
System Requirements. Main Game. War Thunder "Air Superiority" - Changelog.
Contextual hints about the use of certain mechanics and equipment of ground vehicles have been added and occur when certain conditions are met. PT-6 — the horizontal guidance limits of the Report 1 , Report 2 , Report 3 , Report 4 T - the armor values have been corrected lowered from 40 mm to 37 mm. The Severe Damage mechanic carried over from the previous Roadmap has now been added to all gamemodes for aircraft. Report F-5E — a radar lead indicator has been added. This is implemented this way because players can use aircraft of any nation on any side. When not moving for 40 seconds, a hint about the ability to use binoculars to safely inspect the area is shown. More dynamic and characteristic sound features have been added to each weapon. MiG all variants — the possibility to fire SB rockets separately has been removed. More details about this here. MiG all variants — a bug that caused the rocket pods not to drop automatically has been fixed. Game mechanics The ability to use universal backups in the respawn window without needing to activate them first in the modification window before a battle has been added. Bf G-2 — a restriction for the joint use of kg and kg armor-piercing bombs with the 37 mm BK 3. The three-color camouflage has been fixed the shape of the spots have been changed and the colors have been adjusted. In Ground Realistic Battles, active scouting of a recently destroyed enemy less than 1 second ago is no longer considered a miss and blocks the reuse of scouting for 6 seconds, which is the same time for a successful scout, rather than for 45 seconds.
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