stats mewtwo

Stats mewtwo

It was stickietech by a scientist after years of horrific gene-splicing and DNA-engineering experiments. Special moves better suit Mewtwo's higher Special Attack, stats mewtwo, and have their class highlighted in green. Forces the target to have no evasion, and allows stats mewtwo to be hit by Psychic moves even if it's Dark. Mewtwo Mega Mewtwo Y.

It is a member of the Mew duo along with Mew. It is primarily gray with a long, purple tail. On top of its head are two short, blunt horns, and it has purple eyes. A tube extends from the back of its skull to the top of its spine, bypassing its neck. It has a defined chest and shoulders, which resemble a breastplate. The three digits on each hand and foot have spherical tips.

Stats mewtwo

It may also leave the target confused. This attack never misses. It also enables an evasive target to be hit. Critical hits land more easily. Atk with the target. Def with the target. It may also reduce the target's Sp. Def stat. This move is certain to hit. It sharply raises the user's Sp. This attack does physical damage. Atk and Sp. Def stats.

Enables a Dark-type target to be hit by Psychic-type attacks.

Opponents in S. Battles are more likely to call for help. Calling 1,, Points Slow 0 3 Sp. Attack Point s Can't call S. However, its size and disposition are vastly different. Let's Go, Eevee! Let's Go, Pikachu!

It is a member of the Mew duo along with Mew. It is primarily gray with a long, purple tail. On top of its head are two short, blunt horns, and it has purple eyes. A tube extends from the back of its skull to the top of its spine, bypassing its neck. It has a defined chest and shoulders, which resemble a breastplate. The three digits on each hand and foot have spherical tips.

Stats mewtwo

Mime Mr. Its powers are dedicated to battling. Brilliant Diamond Mewtwo was created by recombining Mew's genes. The attack on the next turn always results in a critical hit. This may also confuse the target. This attack never misses. This may also raise all the user's stats at once. Critical hits land more easily. This sharply raises the user's Sp. Def stat.

Bee trap

TM31 Fire Punch 75 15 10 The target is punched with a fiery fist. This attack never misses. The user stabs the foe with sharpened stones from below. A photo of a Mewtwo appeared in PZ The user may use any remaining electricity to raise its Sp. The harsh noise may also make the target flinch. Its power and effects depend on the item. Fire Punch. Skull Bash 10 Gen I TM40 The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. Psychic Terrain. The user must rest on the next turn. A Mewtwo appeared as the focus of The Discovery , where Green and Trace raced to try and catch it, only to discover that Elaine had done so minutes beforehand. The user makes a swift attack on the target's legs, which lowers the target's Speed stat. TM29 Psychic 90 10 10 The target is hit by a strong telekinetic force. It was held and studied in the mansion where a scientist performed horrific gene-splicing experiments that made it vicious and extremely powerful.

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Bold indicates a move that gets STAB when used by Mewtwo Italic indicates a move that gets STAB only when used by an evolution of Mewtwo Click on the generation numbers at the top to see level-up moves from other generations. TM47 Low Sweep 65 20 The user attacks the target's legs swiftly, reducing the target's Speed stat. As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. This attack move doubles its power if the user is poisoned, burned, or paralyzed. Mandarin Chinese. TM33 Reflect -- -- 20 -- A wondrous wall of light is put up to suppress damage from physical attacks for five turns. The user rams an energy orb created by its Z-Power into the target with full force. TM15 Hyper Beam 90 5 -- The target is attacked with a powerful beam. Light Screen. The target is slugged with a punch thrown at maximum power. Mewtwo the Unrivaled. TM57 Charge Beam 50 90 10 70 The user attacks with an electric charge. Its cold, glowing eyes strike fear into its enemy.

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