Star wars legion rules
Since this project was announced in December, star wars legion rules, AMG has described it as an opportunity to clarify certain rules and to codify rulings that had already been made. While this appears largely to be true, inevitably things had to change, some more significantly than others.
The rules of Star Wars: Legion have been subjected to several significant revisions since the initial release of the game in This page was most recently updated February 3rd, , and reflects the current information as of that date. The official rules for Star Wars: Legion are free, and available online. The CRB itself is a living document that is updated as units and keywords are added to the game, or as different rules interaction prove to be problematic and require revision. While other rules tools and websites exist, all of them are ultimately based on the CRB including the rules section of this Wiki. Additionally, an important resource for understanding the rules is the Rules Forum of Atomic Mass Games. This site is a forum where users can submit a question to the AMG Legion Rules staff for an official ruling on a question.
Star wars legion rules
During the Perform Actions step, a unit may perform up to 2 of the actions below. A unit may only perform each action once per activation, except for the move action. Each time a unit activates, it has a chance to rally and remove suppression tokens. To rally a unit, its controlling player rolls one white defense die for each suppression token the unit has. Then its controlling player removes one suppression token for each or result rolled. After rallying, if a unit begins its Perform Actions step while suppressed, it performs one fewer action during its Perform Actions step. If a unit begins its Perform Actions step while panicked, it cannot perform any actions or free actions and drops any claimed objective tokens it may have. Unfortunately, he rolls two blanks and does not remove any suppression tokens from the unit. Because the Clone Troopers have a courage value of 1 and have a number of suppression tokens equal to or greater than their courage value, they are still suppressed and must perform one fewer action during the Perform Actions step of their activation. Additionally, because the Clone Troopers have suppression equal to or greater than double their courage value, they are still panicked as well as suppressed. Therefore, they drop any claimed objective tokens, perform no actions or free actions, and at the end of their activation, they remove suppression tokens equal to their courage value. When a unit checks to see if it is panicked, instead of using its own courage value, it may use the courage value of a friendly unit at range 1—3. For example, a unit with 3 suppression tokens and courage value 1 would not be panicked if it chooses to use the courage value of a friendly at range 1—3 that has a courage value of 2 or greater. If a unit gains a null courage value through a special rule, it loses any suppression tokens it has, if any. If a unit has a null courage value, then friendly units at range 1—3 may choose to use that unit's courage value and, therefore, never panic, regardless of the number of suppression tokens they might have.
A player may pass if they have fewer remaining orders than their opponent, star wars legion rules. The process of getting ready to play a game of Star Wars: Legion is called Setup. An engaged unit cannot perform moves, form attack pools containing ranged weapons, and cannot be targeted by attack pools containing ranged weapons.
Official Rules Reference. Starwarslegion Wiki Explore. Army Building. Making Attacks Moving Units. Explore Wikis Community Central. Don't have an account? Current Wiki.
Come here for detailed game rules and clarifications by topic, as well as comprehensive rules for army building, setup, and additional terrain rules. Check here for the most up-to-date text for Unit cards, Upgrade cards, Command cards, and more. Use this list for all the adjusted points values of units and upgrades for competitive tournament play. Skirmish games are a great way to introduce new players to the game and an excellent alternative to a standard game for veteran players looking for a quicker, lighter experience. You'll find the all the resources your community needs to run a more competitive event. The game utilizes miniatures and core rules but introduces new gameplay mechanics, Squads, and missions. Find the rules for adding mercenary units to your armies and specific rules for building the Shadow Collective Battle Force including allowed units, rank requirements, and special rules.
Star wars legion rules
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For each dodge token spent in this way, change a blank result to a hit result, a hit result to a critical result, or spend two dodge tokens to change a blank result to a critical result. If it does, the attack pool gains Pierce 1 for each aim token spent. The unit performs a move action as normal and can ignore or end its movement on top of terrain that is height X or lower. He chooses to issue an order to the Clone Trooper unit. Once the grid has been laid out, players define the battlefield. Cover helps miniatures defend themselves from attacks. Any distance that is measured using a measurement tool can be measured at any time, but players may only use one movement tool and a range tool with up to five segments. Once a card is expended, it cannot be used for the rest of the game. Then the defending player counts the number of results and subtracts the total number of results from the total number of and results. Email address:.
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That miniature has a Counterpart Card and their miniature is a counterpart miniature. The unit must mainatin cohesion during these movements. Battle Force Documents. When measuring cohesion, the speed-1 movement tool may not overlap a piece of impassable terrain. Only the rules on the faceup side of the card can be used. These effects are not attacks, so no defense dice are rolled, nor are any suppression tokens assigned. When another friendly unit performs a ranged attack, during the Form Attack Pools step an unengaged unit with the Fire Support keyword that has a faceup order token may choose to add one eligible weapon to the attack pool, including any weapon keywords, for each miniature in the unit that has LOS to at least one miniature in the enemy unit. At the Update Order Pool and Promote step of the End Phase, he must choose a unit leader from one of his trooper units to become a. Until the end of the round, when the chosen enemy unit performs an attack, it must attack the unit that used the Distract action, if able. These additional attacks do not generate further attacks.
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