sea slug menace

Sea slug menace

In the Slug Menace quest, sea slug menace, the players have to discover the hidden passage under the Witchaven village and help them to restore the stolen pages of the Holy book of Saradomin. Sir Tiffy has appointed you to do that.

The Slug Menace is the second quest in the Sea Slug quest series, and was the update to greatly expand upon the small fishing village of Witchaven. Items Needed: Commorb , Ardougne teleport optional. He'll tell you about the city of Witchaven , which has had some rather strange things going on recently. He'll tell you to check in with their local agent in Witchaven, Col. Jake O'Niall. Give your Commorb to Sir Tiffy Cashien to upgrade it to Commorb v2, which will start the quest; then use the contact option on Commorb v2 and head to Witchaven.

Sea slug menace

Recent updates. Skeleton lantern Pumpkin lantern Spooky outfit Spookier outfit. Affiliates Requests Deletion requests Adminship requests. Explore Wikis Community Central. Don't have an account? Current Wiki. Start a Wiki. Sign In Register. Sign in to edit. View history Talk 0. For a more in-depth version, click here. Fantasy Old School RuneScape. This is the quick guide for The Slug Menace. Talk to Sir Tiffy Cashien in Falador. The small village of Witchaven was all but deserted when the Fishing Platform was built a short ways off the coast.

Jorral can be found north-west of Ardougne in the same house where you begin the quest Making History. Scan the Commorb for her.

This Old School Quest Guide was written by budmash. If anything is incorrect or missing, or if you have any new information to submit to this database, please submit it to us on our Content Submissions Forums. If you see this guide on any other site, please report it to us so we can take legal action against anyone found stealing our content. This guide is copyrighted by RuneHQ, and its use on other sites is expressly forbidden. Do not ask if you can use our guides or images, the answer is and always will be NO! All Rights Reserved.

The Slug Menace is the second quest in the Sea Slug quest series, and was the update to greatly expand upon the small fishing village of Witchaven. Items Needed: Commorb , Ardougne teleport optional. He'll tell you about the city of Witchaven , which has had some rather strange things going on recently. He'll tell you to check in with their local agent in Witchaven, Col. Jake O'Niall. Give your Commorb to Sir Tiffy Cashien to upgrade it to Commorb v2, which will start the quest; then use the contact option on Commorb v2 and head to Witchaven.

Sea slug menace

Quest Complete! This Quest Guide was written by budmash. If anything is incorrect or missing, or if you have any new information to submit to this database, please submit it to us on our Content Submissions Forums. If you see this guide on any other site, please report it to us so we can take legal action against anyone found stealing our content. This guide is copyrighted by RuneHQ, and its use on other sites is expressly forbidden. Do not ask if you can use our guides or images, the answer is and always will be NO! All Rights Reserved. All submitted content becomes the property of RuneHQ. Usage of RuneHQ content on any other site is strictly prohibited.

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Use this glue on the torn page and you will get an interface to place the pages together. Jorral can be found north-west of Ardougne in the same house where you begin the quest Making History. At the end of the tunnel, you will find a pair of imposing doors. Try to glue the fragments together using the swamp paste. Once you have all of you Shapes enchanted return to the ruins and the Imposing Doors. The small village of Witchaven was all but deserted when the Fishing Platform was built a short ways off the coast. Start off by speaking to Mayor Hobb in his house in the north-western part of the village. Now you must shape rune essence or pure essence. The Air altar is to the west of Varrock. Talk to Sir Tiffy Cashien. You will be told to remember the password, "In Falador, the geese fly backwards on Tuesdays. Quest: Wanted!

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Now is your chance, we are currently hiring volunteers! He thinks you're crazy but does mention that the door markings relate to some trapped Mother Mallum. Don't worry about that, try opening the Imposing Doors now. Have you ever wanted to make a difference on RuneHQ? Step 3 Search Mayor Hobbs' Desk. Why are the villagers behaving so oddly? At the end of the tunnel are some Imposing Doors. Now is your chance, we are currently hiring volunteers! After you defeat him there will be another cutscene where Savant saves you by teleporting you out before the Mother Mallum can take over your brain Picture. Give Bailey the sea slug to make suitable glue for the pages. Share on. Obtain the second by speaking to Ezekial Lovecraft in the fishing shop. Witchaven is located just south-east of the East Ardougne market. Head back to Witchaven again, and report in with O'Niall.

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