Scorching ray 5e
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You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd. Overall Rating: Blue.
Scorching ray 5e
Cat Bussell. Published: Oct 10, Though some spellcasters prize themselves on their utility, sometimes you just want to blow something up. Clerics of the Light Domain and Circle of Wildfire Druids can also learn the spell at third level, with an Artillerist Artificer capable of picking it up from level five. Scorching Ray takes one action to cast, and it requires verbal and somatic components to cast. In practical terms, that means your character has to be able to make a noise and perform an appropriate arcane gesture — classic DnD stuff. The spell has a range of feet, which is a serious distance. Hit, and the unfortunate recipient of the blast takes 2d6 fire damage. At higher levels, the spell produces an extra ray for each spell slot level above second. As a damage spell, Scorching Ray has a lot going for it. Another significant benefit that Scorching Ray brings to the table is its scaling. By adding an additional ray for each spell slot higher than second, the spell still has utility for high-level characters, while remaining a versatile option for dishing out damage. Unfortunately, no DnD 5e spell is perfect, and Scorching Ray is no exception.
I already knew that but then I realized that scorching ray create multiple beams too!
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You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd. Overall Rating: Blue. This means that scorching ray is a great spell and you should strongly consider this spell for your character. Overall Notes: A potential 6d6 focused damage at a 2nd-level spell slot, can target multiple opponents, and has crit potential. The Fiend warlock : A potential 6d6 focused damage at a 2nd-level spell slot, can target multiple opponents, and has crit potential. Combines especially well with hex.
Scorching ray 5e
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Assuming 20 charisma, you'd deal a maximum of damage. It may seem obvious, but type-based weaknesses and resistances are common in DnD. Oddly enough, an Evocation Wizard can do slightly better. Scorching Ray fans could benefit from picking up Magic Missile, too, and vice versa. The spell has a range of feet, which is a serious distance. They also help us understand how our site is being used. Advertisement Create a free account. Originally Posted by hymer. You can hurl them at one target or several. Copy and move characters between games. Which is too bad cuz that would be fun. Stay Logged On. Druid Handbook. DMsGuild: Now on Roll
You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray.
Make a ranged spell attack for each ray. Overall Rating: Blue. I wasn't aware of the errata o. At higher levels, the spell produces an extra ray for each spell slot level above second. Cyberpunk RED by R. On average, the 9th level scorching ray would deal 75 if all of them hits but none crits. Assuming 20 charisma, you'd deal a maximum of damage. And yeah I already know that it isn't a cantrip, consumes resources and a level 9 spell slot isn't worth it and those kind of stuffs. Last edited by hymer; at AM. On a hit, the target takes 2d6 fire damage. If your target or targets have decent AC, you may soon find your pool of damage dice looking remarkably thin. At 14th level, they can Maximize an Evocation spell of up to 5th level. The time now is PM. Stay Logged On.
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