save the gondians

Save the gondians

To save the gondians the Gondians, you need to go to the Iron Throne. Freeing the captives is worth it in the long run since you can also gain another ally here in your war against the Mind Flayers. The most straightforward one would be talking to Zanner Toobina Gondian captive working in the Steel Watch Foundry. Since the Steel Watch Foundry is under high surveillance, getting inside it can be tricky, save the gondians.

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. The Grand Duke quest in Baldur's Gate 3 spans the entirety of the campaign. But, it seems that every time he's within reach, you learn that he's been moved to another location. That ends in the game's third act, as you'll finally have a chance to pull off a heroic rescue. Our guide discusses how you can save the Gondians and Duke Ravengard in Baldur's Gate 3, as well as the time-sensitive nature of the encounter. Likewise, please be aware that this article contains spoilers.

Save the gondians

There are multiple ways into the Foundry - including lockpicking DC 20 the iron gates X, Y , entering a vent in Wild Shape form X, Y , or flying onto the roof and jumping down from an open hatch X, Y There are two Steel Watchers guarding the front entrance - one which patrols the front and western side of the building, and another which stays on the western side near the loading dock. The Steel Watcher patrolling the front can easily be avoided by lockpicking the front gate and enter the front door while the Watcher is on the western side. Once the Foundry has been entered, a cutscene plays, revealing that the Gondians are being forced to work by Banite cultists, under threat of explosive collars and their families being murdered. If the party approaches, the Banites move to attack the party and bid the Gondians to aid them. It is possible to convince the Gondians to help fight back:. If the Deception option was chosen, Tamia Holzt will give the player the Motivator and not become hostile. If either the Intimidation of Persuasion options are chosen and passed, the Gondians help the party. Otherwise, they are too scared to fight against the Banites and remain hostile until Black Gauntlet Tamia Holzt is defeated. Upon her death, the Motivator she carries begins to activate and can be deactivated with an Intellect roll DC 5. After the battle, the Gondians begin to panic and state that their families are being kept hostage.

You will have to find an alternate route to get to the Iron Throne, which is where Redhammer the Deviser comes in. Category: Dragon's Dogma Dragon's Dogma. Pass the dialogue check, and he'll ask for save the gondians help.

The prison is hidden, and rescuing the captives is a complex endeavor, so our walkthrough will guide you through finding it and provide advice for rescuing everyone inside. To start this side quest, infiltrate the Steel Watch Foundry and speak to Zanner Toobin, who is distraught at your actions, since it spells the death of the workers and their families. You can prevent this by offering to rescue their families, at which point the quest will be added to your journal. You can also earn this quest by freeing the Gondians in the Iron Throne and speaking to them afterwards. This quest will lead you to the building marked Flymm Cargo on the east side of the Grey Harbour. A hatch in the northwest corner of the building leads to the basement with a submarine hidden within.

Save the Gondians is a Quest in Baldur's Gate 3. Save the Gondians can be acquired during Act 3. This quest can be obtained when you reach Baldur's Gate. All Baldur's Gate quests will be grouped together in your quest journal. Completing Quests allows players to learn more about the world and characters in Baldur's Gate 3, as well as earn more loot and experience to become more powerful.

Save the gondians

To save the Gondians, you need to go to the Iron Throne. Freeing the captives is worth it in the long run since you can also gain another ally here in your war against the Mind Flayers. The most straightforward one would be talking to Zanner Toobin , a Gondian captive working in the Steel Watch Foundry.

Are any pawn shops open today

Omeluum has a teleportation spell that allows him and another ally to get back to the submersible quickly, which makes him a lower priority to rescue. Flymm Cargo is further along the docks. There's nothing but ash left to save. If the party approaches, the Banites move to attack the party and bid the Gondians to aid them. If you proceed, he sets the entire prison to self destruct. Spotted an issue with this page? The most straightforward one would be talking to Zanner Toobin , a Gondian captive working in the Steel Watch Foundry. Sign In Help Sign Out. Talk to Zanner Toobin. Choosing the third or fourth option makes Wulbren walk away, but promising death on both the party and the Gondians. Learn more. Sometimes they stop right before the last ladder - you can push them into it and they will be tped on the sub. If the party had previously told Zanner that they survived, he and the Gondians become hostile and attack the party automatically.

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. The Grand Duke quest in Baldur's Gate 3 spans the entirety of the campaign.

Your first step in this quest will be to visit the Iron Throne prison to save as many Gondian hostages as possible. He explains more about the Gondian's families being held hostage and beg the party to rescue his daughter. A turn later, he is dead by the time you get there. Load more. Bring Zanner Toobin to the Control Centre. Redhammer reveals that the submersible is used to ship off prisoners to the Iron Throne. Griczzly View Profile View Posts. You can also earn this quest by freeing the Gondians in the Iron Throne and speaking to them afterwards. The last two options make the respective side hostile and a fight ensues. Talk to Mizora after the proclamation scene and return to your camp. Go to the prison. Completing Quests allows players to learn more about the world and characters in Baldur's Gate 3, as well as earn more loot and experience to become more powerful. After defeating them, there is little else in the building to indicate what is going on there. You must reach the Duke in the first turn.

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