Re4 remake chapter 7 walkthrough
The crates and barrels themselves will always be in the same locations, though.
Entering the Castle marks the second act of Resident Evil 4 Remake. This is where the game takes on a tone much more similar to the very first title in the series; a sprawling, decadent mansion filled with strange devices and hideous monsters. There are plenty of new enemies to face, and even the basic Ganados have completely different gear than before! Related: Resident Evil 4 Remake: Chapter Six Walkthrough The Castle's inhabitants don't exactly roll out the welcome mat, so the game only gets more challenging from here. Keep this guide ready, and you'll be able to survive whatever Los Illuminados throw at you, and even complete some Challenges for extra unlocks along the way! This guide contains minor spoilers.
Re4 remake chapter 7 walkthrough
This page contains information on the seventh chapter in the game, including how to use the cannon to destroy the main gate, find the Dungeon Key, solve the Treasury Sword Puzzle, and get through the Water Hall. Note that this guide for the Remake differs from the original Resident Evil 4 Walkthrough in many ways, as Chapter 7 is comparable in length to that of Chapter 3: Part 1 , though certain encounters, enemies, and story elements have changed. As you cross the bridge into the first area, feel free to shoot the crow on the ground and two on the upper balcony if you want some extra items, then head right into a stable where the Merchant has set up shop. He has a ton of new weapons and items to buy for this chapter - so much that you might not be able to buy them all right now. The new items include:. The Stingray on the other hand will surpass the SR M rifle in just about every way including size, yikes! You can also look around this area to zoom in on a catapult installation to the left, and a legion of crossbow-toting Zealots below. Be warned, these Plaga can also attach themselves to the ceiling above to dodge your attacks, then leap down from above to strike, so be ready to adjust your aim accordingly. Be sure to also break the large urns behind the chapel near the door, as they will often take the place of yellow crates or barrels in this area. After leaving the next room with a few barrels, be sure to use any gunpowder to craft extra rifle ammo — it will come in handy. As you head up the stairs, a Zealot with a skull cap will order his followers to open fire with crossbows, who are hiding behind the battlements above. Take cover behind an alcove on the left, and use your pistol to take out the one Zealot closest to you on ground level.
When you break the barrel next to the Green Herb, look upwards to the left on top of the shelf racks to find another clockwork toy hiding above, and shoot it to destroy the castellan toy.
But when her plans go awry, she's forced to team up with Leon to take down the wicked supernatural cult leader, leading to a bombastic conclusion. In this Resident Evil 4 Remake walkthrough, you'll receive detailed instructions to help you complete Chapter 7 of the Separate Ways DLC and learn where to find the many Treasures riddled throughout this section. Continue reading or click the links below to learn more about a specific objective in this walkthrough:. To begin, walk north and you'll immediately find a Merchant shop. Make any purchases you'd like, break the barrels, then continue progressing through the Underground Passage while defeating any soldiers that get in your way. When you reach the trip mines, crouch under them, and when the crossbow Brute charges toward you, lure them into the mine for an efficient kill. After taking down the Brute and his minions, hop into the elevator, and you'll be taken to the third floor.
The crates and barrels themselves will always be in the same locations, though. And all other items — keys, collectibles, and resources not found in crates — should be the same. When you reach the ruined wagon and the stairs on your left, head around the left side of the wagon for a barrel with handgun ammo. Turn right and head to the corner to find two more barrels with gunpowder. Open it for a Vintage Compass.
Re4 remake chapter 7 walkthrough
Fleeing from the wreckage of the village, in Chapter 7 of Resident Evil 4 , Leon and Ashley must navigate a treacherous castle, avoiding the wrath of a certain Spanish aristocrat while increasingly feeling the effects of the Las Plagas parasite that inhabits them. Facing threats both within and without, the pair must overcome the obstacles before them to have any hope of escaping. This guide will help players through the critical path of Chapter 7 of the Resident Evil 4 remake. As Leon and Ashley cross the drawbridge, Luis will give them a call. Head forward past the burning rubble and toward the Merchant stall ahead. Walk up the steps to the left and climb up and around, entering an archway at the summit. This will lead down into a yard where a group of Castle Ganados will pass by beyond a gate.
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Just above the elevator's entrance, you'll spot a silver lantern. Pick up the Staff of Royalty, travel north to jump in the elevator, then take a right. Hit the prompt, and Leon will use the chandelier to cross the room. Check the cupboard immediately to the right for some ammo, then head down to the ain part of the room. Getting Started. Be extremely careful when you line up shots on the crossbowmen, as it's very easy to get shot by the others while you're targeting one. A flash grenade will make short work of this fight. Something lurking nearby will begin to get louder. When you go back across the bridge heading north, the door you just forcibly opened will be to the right. Head up the ladder in the corridor and open the door decorated with the corpse to rejoin Ashley in the main torture chamber.
This page contains information on the seventh chapter in the game, including how to use the cannon to destroy the main gate, find the Dungeon Key, solve the Treasury Sword Puzzle, and get through the Water Hall. Note that this guide for the Remake differs from the original Resident Evil 4 Walkthrough in many ways, as Chapter 7 is comparable in length to that of Chapter 3: Part 1 , though certain encounters, enemies, and story elements have changed. As you cross the bridge into the first area, feel free to shoot the crow on the ground and two on the upper balcony if you want some extra items, then head right into a stable where the Merchant has set up shop.
Head up the stairs, and then check the bottom and top for small stairs up to the balconies the crossbow Zealots were stationed to loot their items. Once you've killed the Beret toting enemy, snatch the Beret from his corpse. Use the ladder you kicked down earlier to climb back up to the second floor. Head through the destroyed Castle Gate and into the Castle proper, where players can find a typewriter and Merchant stall leading into the Audience Chamber. The explosion will kill the catapult operator. Fire it at the three catapults and then a zealot for the Overkill achievement or trophy , and then aim it at the big doors to your right. Don't forget to stick around past the credits to watch the Separate Ways post-credit scene! When you break the barrel next to the Green Herb, look upwards to the left on top of the shelf racks to find another clockwork toy hiding above, and shoot it to destroy the castellan toy. Back up a couple steps and open the door. To the left is a chain that Leon can pull to ring a going, highlighting the elk on the gate. When you go back across the bridge heading north, the door you just forcibly opened will be to the right.
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