Poe infernal blow
When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies.
Infernal Blow of Immolation is a melee strike skill that deals physical damage to fire damage and applies a charge debuff to the user on hit. When the debuff reaches six charges, an area of effect explosion is released around the user, dealing damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected.
Poe infernal blow
When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases. Duration: If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. Debuffs: When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies. Explosion: The corpse explosion deals fire secondary damage in an area and cannot be reflected. It is neither an attack nor a spell, so in particular it is not affected by modifiers to melee damage , weapon damage or spell damage , but is affected by Elemental Damage with Attack Skills. While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo. The charged debuff explosion deals the exact same damage types as the melee hit, plus area damage.
This item can be bought at the listed NPC vendorsafter completing the following quests:. Awakened Ancestral Call Support. Base duration is 8.
Forum Index » Marauder » View Thread. View Staff Posts Post Reply. There are not too many options for explosions. In the end unfortunately, my first attempt fell a bit short in bossing situations. But I generally liked the skill and always intended to give it another shot. So, I picked up a common Strength-Stacking skill tree from poeninja and made some adjustments to fit Infernal Blow — and it looked pretty damn good on paper.
Infernal Blow of Immolation is a melee strike skill that deals physical damage to fire damage and applies a charge debuff to the user on hit. When the debuff reaches six charges, an area of effect explosion is released around the user, dealing damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Base duration is 0. Right click to remove from a socket. Unlike the original skill, this transfigured version has a longer duration, more area of effect , and applies the charge debuff to the user instead of to enemies.
Poe infernal blow
When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion : Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases. Duration : If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with Melee Splash or Ancestral Cry. Attacking will refresh debuff duration. Debuffs : When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies. The stacking debuff is applied per attack, not per hit. This means using Multistrike will only apply the debuff every 3 hits.
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The sarn encampment Act 3. Damage on Full Life Support. Take Midecine Chest. Physical to Lightning Support. Uncharged explosion : The corpse explosion deals fire secondary damage in an area and cannot be reflected. Accuracy , Minion , Spectre , Resistance. Add Herald of Ash to the mix to additionally spread the overkill damage, and any pack will blow up in a very satisfying inferno. Enemies with either debuff explode when they die, damaging other surrounding enemies. That makes this skill very effective with Melee Splash or Ancestral Cry. From Path of Exile Wiki. Awakened Elemental Focus Support. Summon Phantasm Support. Lioneye's Watch A6.
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Ancestral Call Support. Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. They massively increase your damage - Chaos resistance, seems to be mandatory since 3. Overseer's Tower Act 5. Now grants 0. Logout Talk to Bestel and Tarkleigh to receive book of skill rewards. This skill requires a sword, axe, mace, staff or unarmed. Enchantment Infernal Blow Damage 2. View Staff Posts Post Reply. I was also looking for a STR stack with explosions, thank you for the idea. Uses both weapons while you're dual wielding. Each target can only be hit once by this skill. The Sarn Encampment Act8.
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