Planetside 2 patch notes

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Log in or Sign up. PlanetSide 2 Forums. Game Update Notes. DEV March. Mithril , Mar 6, at PM.

Planetside 2 patch notes

This month's patch is loaded with bug fixes, especially to animations and audio. We are also bringing back previous St. Patrick's Day Bundles from March 17th until March 26th. Normally we would save these types of announcements for the monthly Dev Letter, but since the patch is a little light this week, we've decided to include some more insight into the progress of various updates and fixes in this weeks patch notes. The Sunderer rework is coming along nicely. We are looking into having it arrive onto the Public Test Server to work out the kinks and adjust some balancing. For the moment we'd like to share some what we have completed. Here is the look at the reactive armor. The armor is designed to clearly visually indicate, through shape and color, when a piece of reactive armor is active and when it is not. Some certifications that are not getting a major gameplay overhaul are still receiving visual updates. The friend's list issue is one area we are focusing on fixing. The tracking server architecture that handles friends lists was breaking down and had to be be almost completely rewritten.

The friend's list issue is one area we are focusing on fixing. MithrilJan 16,

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In this update, we've made significant performance optimizations to NPCs that can be "interacted with" by the player. These interactable NPCs include terminals, vehicles, generators, conduits, and certain mission objectives — basically any NPC that requires you to press a button to ask it to do something. Previously these NPCs would query interaction requirements on any character in range, even ones that aren't intending to use them. This change is especially important when it comes to CTF conduits, which were also checking for line of sight another costly check at sometimes long distances. We still have areas to investigate further when it comes to the creation of characters on a zone, but these NPC changes address one of the major areas of focus we outlined in an earlier update. This year, April Fools is cancelled.

Planetside 2 patch notes

When the original PlanetSide was first released on May 20, , it offered the impossible: a grand scale, combined arms experience that spanned multiple continents and planets! Even now, twenty years later, we fight with tooth and nail. In this update, we celebrate the legacy of PlanetSide with additions, events, and some nostalgic sounds. A full list of platforms will be available at the bottom of the post. These albums begin rolling out to digital platforms on May

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This will affect any future missions, directives and objectives that make use of ground vehicles. Please take a moment to familiarize yourself with our privacy practices. We are looking into having it arrive onto the Public Test Server to work out the kinks and adjust some balancing. Unfortunately, we also decided that an entire rework would be a monumental effort the likes of which would detract from other smaller and more pressing issues. This presents its own issues though. Cookies Required Cookies must be enabled in order to view this site correctly. Replies: 0 Views: 5, As a bonus side affect we will be adjusting general Warzone rotation such that the same ones don't always follow the same pattern and there will be slight changes in the rotation over time. DEV Jan. DEV Feb. Please enable Cookies by changing your browser options.

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Please enable JavaScript by changing your browser options. DEV Nov. Please take a moment to familiarize yourself with our privacy practices. Order threads in: Descending order Ascending order. Replies: 1 Views: 4, This presents its own issues though. These are just a few of the things we are doing with the rewrite, which should eliminate the vast majority of the bugs the system currently suffers. Load More. Privacy Policy Changes. DEV Oct. Mithril May 18,

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