niko oneshot

Niko oneshot

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Niko is the playable protagonist of OneShot. They are a child with blue hair with three "whiskers" jutting out from the sides, yellow catlike eyes, and tan skin. They wear a brown overcoat extending over their arms, a long light blue scarf, a brown hat with catlike ears, and grayish-purple bottoms that appear to be leggings. They are tasked with returning the Sun to the Tower and saving the World from dying out. Niko contacts the Player throughout most of the game when in need of help or simply conversation about Niko's and the Player's origins.

Niko oneshot

OneShot is a puzzle - adventure game developed by indie studio Future Cat and published by Degica. Based on a free version made in , it was released for Windows on December 8, OneShot 's gameplay and plot break the fourth wall and involve metafictional elements. Many puzzles involve interacting with the computer's operating system outside of the game. Narratively, the player is separate from the protagonist, Niko. The latter arrives in a world without sunlight and aims to restore it by replacing its sun, a lightbulb, at the top of a tower. The game received positive reviews from critics, who praised the story, art, and metafictional aspects of gameplay, including the relationship between the player and Niko. OneShot is a puzzle - adventure game. The player controls Niko, a catlike child who is placed into an unfamiliar sunless world. Throughout the game, the player can make Niko sleep, causing the program to close; upon reopening, a short dream sequence is played showing Niko's old life with their mother. The gameplay is composed of puzzles involving items.

Eliza Velasquez Michael Shirt. Hardcore Gamer. You only have one shot.

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The following information lists all of the endings that can be found in OneShot. Quitting before solving the remote code puzzle specifically until the "You only have one shot, Player. It returns you to the main menu and activates the Dejavu Mode too. Pressing the f12 key does the same thing except it doesn't warn you or ask if you really want to quit to the main menu. After the remote puzzle was solved pressing the f12 key or quitting without using beds starts to give the "bad ending". It returns you to the main menu which looks and sounds normal but selecting "start" is the bad ending complete with the morbid pop-up message. Upon opening the game after quitting, the Player will find that the title screen has gone dark, the lightbulb in the word "OneShot" has shattered, and Niko is gone and their scarf and hat are all that remains. When the Player selects "start", the room where Niko found themselves in at the beginning of the game is dark and empty.

Niko oneshot

Niko is the playable protagonist of OneShot. They wear a brown overcoat extending over their arms, a long light blue scarf, a brown hat with catlike ears, and grayish-purple bottoms that appear to be leggings. They are tasked with returning the Sun to the Tower and saving the World from dying out. Niko contacts the Player throughout most of the game when in need of help or simply conversation about Niko's and the Player's origins.

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The player reappears and learns from a mysterious figure, "the Author", that the entity has become out of control and destructive. Show graph. When enabled, off-topic review activity will be filtered out. They often turn to the Player to ask questions, most of them regarding information about the Player. View all. I heard Start a Wiki. Article Talk. Retrieved October 19, All Languages 42, Your Languages 25, Customize. It only saves your progress.

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Customer reviews. Eliza Velasquez Michael Shirt. Add to Account. Upon reaching the Refuge , they begin to express indecisiveness, as seen where they have trouble choosing whether to bring back the World's sun but lose their only chance to return home, or to shatter the lightbulb, destroying the World instantly and have them return home. Saving the world may b e impossible. The Daily Telegraph. It explains that they can either break the sun and return Niko home, which would destroy the world, or place the sun at the top of the tower, trapping Niko in this world. Before arriving in the World, Niko lived in a small village, with around fifty residents. The player reappears and learns from a mysterious figure, "the Author", that the entity has become out of control and destructive. Niko uses it to create a feather pen to get past a guard robot, which lets them enter the urbanized third area, the Refuge, and travel down to the city's surface with the aid of a lamplighter. Niko also tends to be curious. Click here to see them. Niko's goal is to carry the sun through the world's three areas [11] and place it at the apex of a central tower to restore daylight. PC [27]. The gameplay is composed of puzzles involving items.

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