Melonds
The goal melonds to do things right and fast, akin to blargSNES but hopefully better, melonds. But also to, melonds know, have a fun challenge :. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. Or maybe they are.
Performance is solid on 64 bit devices with thread rendering and JIT enabled, and should run at full speed on flagship devices. Performance on older devices, specially 32 bit devices, is very poor due to the lack of JIT support. It's possible to launch melonDS from third part frontends. Then, you can configure your third-party frontend with the following configuration:. To have access to the latest changes, you can install nightly builds that you can find here. Be aware that these builds can contain more bugs than usual and you may need to clear your app data to get it to work properly. If you want to create a release build, you will need to modify your local.
Melonds
Its first commit on GitHub was on May 15, Though it is not as mature as DeSmuME in some areas, it is a relatively simple emulator to use and has potential. Like most emulators, development has been rocky with at one point the sole developer putting the project on a hiatus in May of leaving this to-do list for anyone who wished to contribute improving the emulator, which is still open-source. On July it was announced that development was going to continue for melonDS and has since shown potential. There is very little to tweak in terms of improving performance which can be a good or bad thing. This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks. It has since been merged into the master branch and is available on melonDS 0. These files can be found here. If you do choose to look elsewhere online for system files, be warned that there are old hacked dumps floating around that breaks if the WFC configurations are altered. More information can be found in this FAQ. To use melonDS in DSi mode, you need extra files which can be found on this page.
I used the system event scheduler in melonDS for this purpose. Regardless, melonds, I started working on the RTC yesterday.
There's still a whole pile of issues to fix, but it's looking promising so far. This is not only part of the ongoing refactor, but would also pave the way for separate windows, a feature that has long been requested. I'm having a bit of a question there: if we got multiple windows, which one should have the OSD? The main window? The currently active one? All of them? Other than that, sorry for the lack of updates lately.
This page contains all the information you may need to get melonDS going. If you still need something, don't hesitate to ask on our forums! So, you will need to obtain those:. As of melonDS 0. To obtain the DSi required files, you can use this dumper.
Melonds
You may need to execute the Extra Step of the tutorial to properly reset the WFC settings, check if this solves the issue. I already did it. This is as far as it gets.
Dean petty
I'm not going to go in length about these, the previous posts detail the plans well enough. The basic idea is that games send multiplayer data at a generally steady rate and the timings are predictable. You switched accounts on another tab or window. We'll get there over the coming days. There's still a whole pile of issues to fix, but it's looking promising so far. As you can imagine, it's a problem for certain daily life things. View all files. You get the idea. It is technically inaccurate, because the scheduler runs on the DS system clock Sponsor this project patreon. Integration with third-party frontends.
General winter laziness, I guess. On my side, that certainly didn't help.
There's still some more work to be done before this can be called finished, mostly UI work but also other tidbits. If you want to create a release build, you will need to modify your local. I'll have to give this a try. I've been merging some pull requests earlier today, and, looking at some of them From there, I laid down the basic idea of a clock. I used the system event scheduler in melonDS for this purpose. I stopped taking ritalin and things quickly got a lot better. Since this is how it's been for most of my life, I have coping strategies already, but the low energy part of it kinda sucks. I'm having a bit of a question there: if we got multiple windows, which one should have the OSD? Go to file. Build steps:. Top: Native software render. You switched accounts on another tab or window. Or maybe they are.
Rather good idea
I apologise, but, in my opinion, you are not right. Let's discuss it. Write to me in PM, we will communicate.