Mass effect reapers
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The Mass Effect trilogy has become well-loved for its engaging characters , its RPG mechanics and customization options, and its branching storylines affected by player decisions. But it is also known for its main antagonists. In the first game, Shepard was pursuing what appeared to be a rogue spectre named Saren who had mysteriously obtained an impressive ship to use for his own ends - but in a twist, it was the ship that was in charge. That ship, Sovereign, was Shepard's first encounter with a reaper - a dangerous machine actively planning the destruction of every advanced civilization in the galaxy. And after barely defeating Sovereign, it turned that there were others of its kind - the Reapers, waiting just outside the galaxy's edge for their moment to strike.
Mass effect reapers
Like many works of science fiction, Mass Effect focuses heavily on a conflict between organic and synthetic life. Sentient machines and artificial intelligence abound in the Mass Effect universe, usually to the detriment of their creators or others. The overarching narrative of the original trilogy itself centers around the invasion of an all-powerful machine race known as the Reapers, even though they don't appear in large numbers until the third Mass Effect game. An ancient and looming threat for most of the trilogy, Mass Effect's Reapers seek to destroy all life in the Milky Way Galaxy for reasons unknown to the interstellar races currently facing the threat of extinction. The existence of the Reapers begins nearly one billion years in the past, and their machinations are uncovered throughout the events of all three Mass Effect titles by Commander Shepard. The following history of the Reapers in Mass Effect will necessarily contain spoilers, so those looking forward to playing the series for the first time when the remastered Legendary Edition comes out might want to avoid reading too far ahead. At the very least, bow out before the section dealing with the Reapers' involvement in the first Mass Effect , since the section regarding their origins will have some interesting background information and only reveal the big-picture concepts behind the series' main group of antagonists. In an incredibly ancient era of the Milky Way, roughly one billion years before the events of Mass Effect 1 , the galaxy was ruled by an advanced alien race known as the Leviathans. Though originally an aquatic race, the Leviathans achieved spaceflight and claimed dominance over all other sapient species by enthralling them and subjugating them with a demand of tribute in exchange for protection. The Leviathans' reign lasted for an unknown amount of time, but an observed pattern emerged in which the subjugated species repeatedly brought about their own destruction through technological singularity. A machine race would be created to serve as a labor force, and subsequently rebel against its creators. In an ultimate act of hubris, not realizing they would fall victim to the same cycle, the Leviathans design an artificial intelligence to solve the problem and preserve all forms of life.
The Collectors are under the direct control of Harbinger, the original Reaper, and operate from an inaccessible base near the galactic core.
The Reapers are a highly-advanced machine race of synthetic-organic starships. The Reapers reside in dark space : the vast, mostly starless space between galaxies. They hibernate there, dormant for fifty thousand years at a time, before returning to the galaxy. These giant machines are ancient; their true name is unknown. In the end, the Reapers spare little concern for whatever labels other races choose to call them, and merely claim that they have neither beginning nor end. The Reapers are the original creators of the Citadel and the mass relay network. A Reaper is essentially "billions of organic minds, uploaded and conjoined within immortal machine bodies.
The Reapers are a fictional fleet of sentient starships that serve as the main antagonists of the Mass Effect trilogy. The design of the Reapers was inspired by H. Lovecraft 's Cthulhu Mythos deities. Within the series, the Reapers cause galactic-level mass extinctions every fifty-thousand years. The Reapers and their technology are capable of brainwashing organic life through a mind control process called indoctrination. The Reapers employ servants who are often altered into synthetic-organic life forms. The Reapers were generally well received by critics, and regularly feature on lists of the greatest video game antagonists.
Mass effect reapers
Like many works of science fiction, Mass Effect focuses heavily on a conflict between organic and synthetic life. Sentient machines and artificial intelligence abound in the Mass Effect universe, usually to the detriment of their creators or others. The overarching narrative of the original trilogy itself centers around the invasion of an all-powerful machine race known as the Reapers, even though they don't appear in large numbers until the third Mass Effect game. An ancient and looming threat for most of the trilogy, Mass Effect's Reapers seek to destroy all life in the Milky Way Galaxy for reasons unknown to the interstellar races currently facing the threat of extinction. The existence of the Reapers begins nearly one billion years in the past, and their machinations are uncovered throughout the events of all three Mass Effect titles by Commander Shepard.
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However, it decided that the Leviathans too risked conflict with synthetics and, using an army of "pawns", forcibly processed them into Harbinger. Engineered creatures called keepers were placed on the Citadel to maintain the station during their absence and to open it for them when they decide to invade. Archived from the original on July 25, The Collectors attack Human colonies and take prisoners in order to harvest their genetic material in an effort to build a Reaper in the likeness of a Human. As a "back up" option, the Reapers are capable of using the Collectors—a slave race genetically engineered from the Protheans—to gather genetic material in their stead. Milwaukie, Oregon: Dark Horse Books. With little choice, the allied fleet engages the Reapers while ground teams attempt to reach a conduit beam the Reapers use to transport living and dead humans to the Citadel in London. The rear-most of the larger legs have crescent-shaped extensions. The critical reception of the Reapers is generally favorable. The Catalyst eventually came to a conclusion that conflict is inevitable, and decided to achieve this by harvesting organic civilizations at their peak, shortly before they are responsible for their own downfalls, and absorbing their genetic material into new lifeforms that it can maintain and preserve forever. When the Reapers go into states of hibernation between cycles, they are vulnerable. Records allow them to track down every settled planet and attack them, harvesting their populations or enslaving them through indoctrination. If the level of galactic readiness is below a certain level, the Crucible misfires due to battle damage, causing the energy wave to kill indiscriminately. Download as PDF Printable version. One of the most terrifying weapons in the Reapers' arsenal is the ability to manipulate individuals of other races through a process known as indoctrination.
With Mass Effect: Legendary Edition finally seeing a release, new gamers are joining longtime fans in discovering what makes this series so great. It's a powerful trilogy that pits a diverse group of intergalactic heroes against the most insidious force ever to have plagued the known galaxy - the Reapers. These technological terrors have roots dating back billions of years, and they have been responsible for shaping the events of the Milky Way galaxy through continuous conquest and genocide.
Successful in both regards, in CE the Reaper marshals its forces and launches an all-out assault on the Citadel while Saren infiltrates the Citadel through the Conduit. Categories : Artificial intelligence characters in video games Bioships Extraterrestrial characters in video games Fictional spacecraft Mass Effect characters Fictional genocide perpetrators Fictional organizations Video game bosses Video game characters introduced in Video game species and races Zombie and revenant characters in video games. In the first game, Sovereign is first sighted taking off to space when Shepard's team arrives at a settlement in the human colony of Eden Prime. However, it decided that the Leviathans too risked conflict with synthetics and, using an army of "pawns", forcibly processed them into Harbinger. The Reapers are known to use highly advanced computer viruses for other purposes as well, such as to subvert synthetic species that do not willingly join them in their conquest of organic civilizations. In an ultimate act of hubris, not realizing they would fall victim to the same cycle, the Leviathans design an artificial intelligence to solve the problem and preserve all forms of life. You call it Harbinger. Because of the Reapers' technological superiority, the galaxy's factions actively studied or reverse-engineered what they could from them. By leaving a network of relays capable of instant transport across the galaxy that led to the impressive Citadel, the Reapers ensured that it would become the center of galactic civilization. Reapers and their technology have been observed to exert a disturbing influence on organic beings. A sentient species would develop an FTL drive, but would still be limited in its speed. The Leviathans' reign lasted for an unknown amount of time, but an observed pattern emerged in which the subjugated species repeatedly brought about their own destruction through technological singularity. This mental manipulation is known as indoctrination. Entire civilizations can be delivered into the Reapers' hands by the indoctrination of a few influential individuals. The organic species are not the only ones affected by the Reaper invasion - the fate of Mass Effect's Geth becomes a focal point in the midst of the war.
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