Liquipedia warcraft 3
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Hi, so a friend and I are working on some RTS heavily inspired by warcraft 3. As such, we are copying the combat system and with that the different attack and armor types, e. Now, for each tuple attack, armor it is required to store a damage reduction factor. An example of an optimal way to store the data can be found in Armor and Attack types - Liquipedia Warcraft Wiki , see the Damage calculation tables. To represent attack types and armor types I created separate blueprint classes I followed the approach for ressource types of a plugin we are using here which at the moment are only there to store the type and nothing else. Thank you, this would actually work I guess.
Liquipedia warcraft 3
I collected the data of how much each race earn as prize money from top 12 non-random, just top 12 except players from to Source: Liquidpedia. Some summary: Human is the best race in 11 out of past 18 years including and so far , Orc follows with 4 years, Elf 3, and Undead 0. Undead is the worst race in 11 out of past 18 years including so far. Night Elf was the worst for 4 years. Orc was for 3 years. Human has never been the worst. I just feel bad for people like Lucifer who keeps trying to do something Blizzard does not allow him to do. He probably would not have depression if he picked another race to play. Edit: I am not an Undead player. I play all 4 races and human the most. Also I think Undead pro-players have been treated very unfairly. Thank you for this. There are too many Human whiners going around pretending to need buffs, although the opposite is the case.
GiantDwarf September 19,am 4. Top tier finalists from is favoured for human. GiantDwarf September 20,am
Tier 1, the highest level of play: 0 UD - this is indicating that they are weak. Regardless this is not a good statistical representation. If you could take top 3 races from every tournament it would be better. UD is being carried by only Happy and , no one else comes even close to be able to compete. Meanwhile Human has several pros who are able to go deep in tournaments and has been the most successful race in all of Warcraft. Another troll thread that favours human even though we all know human is the best race statistically. Delete this thread.
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Liquipedia warcraft 3
These are the 10 most recently finished in the last 9 months tournaments within their respective tiers. General Recent changes Pending changes Random page. Betting Preferences. What links here. Related changes. Upload file.
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Also, did you even look at your own links? Noobs or good players or the best players? GiantDwarf September 20, , am 1. Of Chicago. And in reality the same size is very small in War3, we are talking about roughly a dozen players who are competing at the highest level and it makes little sense to do statistical reference in such a small sample size. The two earliest tournaments in is not successful for human, granted, BUT the amount of human players in top 24 is still tied in highest with elf and orc. We both need a life, and get new PhDs in wc3 patching. I will accept an apology. An example of an optimal way to store the data can be found in Armor and Attack types - Liquipedia Warcraft Wiki , see the Damage calculation tables. If you could take top 3 races from every tournament it would be better. I'm interested in real damage dealing in wc3.
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My degree is from Uni. Nope, the one who threw stats jargons without knowing the math is ridiculous. Need to look at all players in the tournament. It would be called an outlier. If someone mentioned level of significance you should at least show your derivation of confidence interval, talk is cheap show me the math. I personally, think the highest lvl is the most important, because there is where imbalances will matter most. Media New media New comments Search media. I will change my mind if your case is solid I promise! Also, did you even look at your own links? I think at least the last year is important regarding balance since it takes some time for patches to be fully executed by players. Another troll thread that favours human even though we all know human is the best race statistically. There is no point to looking at the data in the past 18 years. As we can see in the second articcle there are much more of them but they have simmillar behavior so author desided to extract 4 of them. An example of an optimal way to store the data can be found in Armor and Attack types - Liquipedia Warcraft Wiki , see the Damage calculation tables To represent attack types and armor types I created separate blueprint classes I followed the approach for ressource types of a plugin we are using here which at the moment are only there to store the type and nothing else. After reading this: 1.
I apologise, but, in my opinion, you commit an error. Let's discuss it. Write to me in PM, we will talk.