Kotor 2 military base sub level
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Jump to the Surface Behind Atton there is a navigational chart that shows the Ebon Hawk's destination. Choose Telos and the next planet will come into view. A security crew will stop the crew and arrest them as witnesses to the destruction of the mining facility. When you are trapped in the force cages, a bounty hunter named Batu Rem will enter the facility to kill you and your allies. Blast him with force powers and he will quickly fall. Unfortunately, the facility officers do not believe your claims and must investigate the killing.
Kotor 2 military base sub level
Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Bueller 13 years ago 1. Marking spoilers now, just in case It does restore the factory, but you don't actually go there until near the end of the game. And even then only if you've had HK with you at three fights with the HKs that show up around the place. Don't worry, there are plenty of them to be had, and to my knowledge all of them are at spots you can swap in a new member.
There's a security door in the back wall opposite the now open military door, behind which is a room containing a footlocker and a metal box. Before entering the apartment complex you must access the character select screen and remove all teammates from your group.
The entrance from the Czerka site is in the middle of the top side of the old military base: although underground, Atton or Kreia can still be added or removed from your party when not in combat. There's a force field in the middle of the bottom wall, opposite the entrance, and four security gas vents in the floor in between, which are effectively Average Gas Mines that cannot be detected, disabled or recovered: if triggered, targets normally suffer up to 4 points of damage every 3 seconds for 30 seconds so up to 40 points in total unless a Fortitude save is made at DC 25, the target has Immunity: Poison , or an Antidote Kit or Improved or Master Heal is subsequently used. However, security gas vents throughout the base are always located beneath wire mesh in the floor, making them clearly visible and easily avoidable at least if you move your party individually in solo mode , and they can all be turned off once you get to security control , opposite the control room for the hangar. In the middle of the next room is a terminal flanked by two pillars, each flanked by two turrets: there's a Telos Ion Turret on the inner side, and a Telos Turret on the outer. The terminal can be used to disable these turrets and download a map of the facility, but this requires sufficient Computer Use rank or returning once an access card has been found.
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. Morriganus View Profile View Posts. Does anyone know what's up with the door for the military base sub level on telos that you can't go through? It's the one near the damaged HK droid.
Kotor 2 military base sub level
Knights of the Old Republic 2. The Curse of Monkey Island. Use Bao-Dur to retrieve all of the mines and then search the hidden cache for items. Focus fire on one mercenary at a time and once they are all killed search the bodies for loot. There are 2 here and should contain some rare items. Use the Energy Shields to protect your group from blaster fire. Take out the mercenary and droids before carrying on. They tend to use blaster fire so keep up an Energy Shield to avoid taking damage. Battle your way through them and then use the computer panel to access the Shield Network and find a likely location for the Ebon Hawk.
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Travel back to the dormitories and enter apartment B2. Travel to docking bay number 2 and show the guard you credentials to enter the facility. The bay control computer likely will have a record of their departure. Bao-Dur will not take kindly to this behavior and your influence with him will drop if you ignore his complaints. Metal Box Parts 6. Battle number 5 is the most difficult of the encounters. The center of the room is filled with noxious gas emission, so stick to the sides near the wall. The corridor beyond the third force field leads to a room with two security gas vents in the middle of its floor and a Workbench by its top wall on your right, guarded by a Telos Military Droid like the first encountered Blaster Pistols and a Droid Flame Thrower , flanked by two shielded Telos Turrets. Craftian View Profile View Posts. Before you leave, you will receive a crucial lightsaber fixture from the Duros behind the desk at the docking bay. After the battle, pick up any dropped items, heal yourself, and use the lab table if necessary. This can be useful for experience points.
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Armor and weapons!? I haven't been able to reach anyone. Received: Killed Telos Ion Turret 2 level Not logged in Talk Contributions Create account Log in. Thank you! You can keep the credits as hazard pay and Luxa will come up with another task for you to complete. In the center of the room there is a computer terminal where the turrets can be switched off and you can download a map of the facility. Hidden category: Sub-pages. Smuggling Quests - Keep in mind that smuggling quests are aligned with the Dark Side. Czerka Salvage Crew: You can't just leave me! Leave it alone. The tank's most powerful weapon is a flame thrower. How do I get past Gotos ship? Yes, but I could just take that now.
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