kerbal delta v map

Kerbal delta v map

There's this handy map wiki. I want to find out how much dv I need to get from the surface of the Mun back to Kerbin.

There's this handy map wiki. I want to find out how much dv I need to get from the surface of the Mun back to Kerbin. Surely it's not the sum of all the numbers counting down from the Mun to Kerbin? That would be the exact same dv as is required to get to the Mun from Kerbin in the first place. Should be much less than that, no? Otherwise ignore that chart as it is outdated as the new aerodynamics made it obsolite. IT involves a lot of math to figure out by hand.

Kerbal delta v map

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution. From your initial position, add up the numbers between every checkpoint until you reach your desired checkpoint. I am not the creator or maintainer of this mod. I simply put it here because it wasn't updated or maintened by previous users. Export Downloads. Export Followers. Export Referrals. Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted. Login Register Random Mod Blog Donate Advanced search: "term in quotes" For terms with spaces -term Exclude mods matching term , which can be a word or another advanced term user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e. You'll get emailed updates for this mod. Download Game Version: 1.

For mods compatible with [version], can be either the full version number or a partial prefix, e. I usually just drop the periapsis to 45 to 50 kerbal delta v map, and let aerobraking take care of the rest. Download

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This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution. From your initial position, add up the numbers between every checkpoint until you reach your desired checkpoint. I am not the creator or maintainer of this mod. I simply put it here because it wasn't updated or maintened by previous users. Export Downloads. Export Followers. Export Referrals. Raw stats are from the beginning of time until now.

Kerbal delta v map

Sure I will add some more dv because i'm a not so good pilot and i like wasting fuel. You've almost got it. You just don't need the second and The reason is that you can use Kerbin's atmosphere to do that part of the work for you called aerocapture or aerobraking. DV map is pretty easy moving from Kerbin to other places. Is a bit less intuitive for other trips.

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You shouldn't need more than a few hundred DV extra for that. The dv's are the same going both ways. Minden jog fenntartva. Top Referrers spacedock. The exceptions, are the "areobraking arrows. Downloads: 38, Have to agree. At least when I used the Lv's they seem to be eating moar fuel. This is going to be like being a noob again! Well in the atmosphere maybe. The total is the general Delta-V value needed to reach your destination. Game Version: 1.

I noticed a few inaccuracies in other delta-v maps going around. They don't have the most efficient transfers.

Export Downloads. I simply put it here because it wasn't updated or maintened by previous users. However, from the edge of the SOI to the surface of Kerbal you potentially need none if you have things lined up right even though you needed it going the other way. Mod Website: Forum Thread. I want to find out how much dv I need to get from the surface of the Mun back to Kerbin. You may remix your own derivatives edit values, design, etc. For example from Eve intercept to Eve you potentially do not need much in the way of dv. Have you used the departure time calculator to depart at the most optimal time? Surely it's not the sum of all the numbers counting down from the Mun to Kerbin? This mod is flagged as compatible with any KSP versions. I would have no problem with such as the fuel consumtion was way less then it is now. Also it seems the fuel consumption is a bit off too? This mod is not known to work with the latest version of Kerbal Space Program.

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