inside video game explained

Inside video game explained

Is it a must-play? It was for me, but maybe not for you.

Sign In Sign In. New Customer? Create account. Even getting to the Inside game's ending can be difficult at times since it requires problem-solving skills with little to no help, aside from spotlights occasionally showing players the direction to head in. For those looking to find the real meaning, here's the Inside game explained. Toward the end of Inside, players will find themselves - and the unnamed boy protagonist - absorbed into a creature known as the Huddle , which appears to be made up of human limbs and has been experimented on by scientists. Once inside the Huddle, the last 30 minutes or so requires players to escape the containment facility playing as the Huddle.

Inside video game explained

Inside 's ending is one of the most confounding conclusions to a game in recent memory, which can make the story feel unsatisfying or even incomplete - but with a little bit of additional insight, perplexed onlookers can find meaning in the final sequence. Getting to the end of Playdead's puzzle platformer is challenging in and of itself; after all, it'll require problem-solving with little to no help, aside from the occasional guidance of a spotlight. Despite all the trouble they've gone through, the end result is nothing but oddity and vagueness. Fortunately, a deeper meaning can be found upon closer analysis of Inside 's ending and story. Toward the end of Inside , the unnamed protagonist will find themselves absorbed into a creature known as the Huddle, which is the disturbing result of scientific experimentation and seemingly composed of human limbs. Now playing as the collective Huddle, they'll be tasked with escaping the containment facility. Only adding to the confusion is that once the Huddle manages to break free, Inside simply ends. The abrupt conclusion, combined with the loss of individual autonomy and general grotesqueness, has left many understandably wondering what the ending of Inside actually means. While much of the game is up for interpretation, one of the prevailing theories for the Inside game's ending is that the protagonist was actually being controlled by the Huddle, which only wanted to break free to escape further experimentation. Considering that the boy broke into a fortified facility and knew exactly where to go in order to solve Inside 's puzzles and free the Huddle - eventually becoming a part of it himself - it makes sense that the creature somehow used him to its advantage. After all, the protagonist is the youngest of all the characters in Inside and may be the most susceptible to mind control. Looking at the bigger picture, the Huddle mind-control theory makes a lot of sense, but there's another prominent theory as to the true meaning of Inside 's ending, specifically in relation to the game's secret ending. Like many of the best secret endings, certain requirements must be met in order to receive this special outcome. When getting Inside's secret ending, 14 hidden light orbs found in hidden rooms across the map must be located and deactivated, including a lengthy secret sequence using a lever.

Playdead began work on Inside shortly after the release of Limbousing Limbo ' s custom game engine. Retrieved March 14,

Inside is a puzzle-platform game developed and published by Playdead in , and was released on June 29, for Xbox One , Windows , on July 7, and August 23, for PlayStation 4. A macOS version was released in June The player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. It is the successor to Playdead's Limbo , with similar 2. Playdead began work on Inside shortly after the release of Limbo , using Limbo ' s custom game engine.

This is an article about Inside's ending. As such, we will be spoiling it. All of it. Including details and bonus content you may have missed. You have been warned. Limbo developer Playdead's latest surreal nightmarish adventure Inside is memorable for a lot of reasons. It looks fantastic, the pacing and puzzles are on point, and the sound design is as devilishly unsettling as they come. But if there's one thing Inside is going to be remembered for it's the game's completely bonkers conclusion. After spending a few hours journeying through a cryptic facility full of ominous scientists, creepy subterranean children, and seemingly deactivated mindless men, our avatar is sucked inside a chamber with a big old fleshy blob that absorbs our hero until they become a sentient many-limbed monstrosity.

Inside video game explained

Theories about the secret ending are even crazier. To unlock the secret ending, you must destroy 14 orbs hidden in the game. For help on where to find them, Prima Games has a walkthrough. If video is your thing, Maka91Productions can point you in the right direction. Every orb has to be activated before triggering the ending. When the final plug is pulled and the lights go dim, one light stays on:. To do so, however, requires a music cue. Video Credit: Game Informer.

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The dark scene suggests that the boy was indeed being controlled by an external force the entire time, but just not by the Huddle. Recently viewed. Article Talk. Retrieved August 3, Retrieved June 15, Archived from the original on July 21, Playdead announced Inside 's release dates during E3 , and as a limited-time promotion, let players download Limbo for free in advance of the title's release. July 31, Learn more. Archived from the original on November 6, Retrieved October 28, The boy uses the farm animals and equipment to escape to a seemingly abandoned city where lines of zombie-like people are moved through mind control. These can range from flipping switches to mind-controlling clones to manipulate the environment. Retrieved November 7, After disconnecting the Huddle's restraints, the boy is pulled into it, seemly becoming one with the Huddle.

Inside's mind-boggling ending is widely open to interpretation, so we collected the perspectives of several IGN editors and staff to find out just what each of them thought of the closure of this fascinating new game. With that out of the way, I choose to look at Inside and its regular ending from a higher, broader perspective — as a commentary on the vanity of social media-fueled modern society and our obsession with being accepted by others in a voluntary abandonment of individualism. The game reflects this in the regimented march into the factory, and then the hordes of brainless drones who mimic you and follow you around.

In addition to your odyssey there are secrets scattered across the boards and a hidden ending to unlock. The boy enters the chamber and discovers the Huddle, [5] [6] a monstrous mass of conjoined human bodies. Toward the end of Inside, players will find themselves - and the unnamed boy protagonist - absorbed into a creature known as the Huddle , which appears to be made up of human limbs and has been experimented on by scientists. July 31, Playdead announced Inside 's release dates during E3 , and as a limited-time promotion, let players download Limbo for free in advance of the title's release. This model uses a body simulation of the core of the Huddle, driven by a network of impulses based on the direction of the player and the local environment, which allowed the Huddle to reconfigure itself as it needed in certain situations, such as fitting into tight spaces. Retrieved September 6, The save file transferred seamlessly between the systems, as well as PC. Retrieved June 29, After disconnecting the Huddle's restraints, the boy is pulled into it, seemly becoming one with the Huddle. Archived from the original on July 14,

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