guild wars 2 balance patch

Guild wars 2 balance patch

This page is a copy of recent updates published on the official forum. Any undocumented changes will be listed under "Guild Wars 2 Wiki Notes". Update dates are UTC based. Update - March 05, Bug Fixes Fixed a server crash.

By Butterfly Kingdom. Welcome to the preview for the March 19 balance update! As always, the goal of previewing these changes is to gather your feedback before the live release. We'll be following the conversation and making further adjustments as needed. This release includes some updates to arcane skills. Arcane Blast and Arcane Wave have a bit too much overlap with each other, and we wanted to give Arcane Wave a more unique identity by adding a movement component. We've also reworked and renamed the Elemental Surge trait, giving it some more powerful bonuses to individual skills instead of all of them inflicting bonus conditions.

Guild wars 2 balance patch

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Detonate Jurisdiction : Fixed an issue that prevented this skill from unlocking properly. The two problems with Inventions are that when you combine it with one of the two trait lines it has good synergy with your damage drops through the floor and you become a troll bunker, guild wars 2 balance patch, and the other is that Inventions has a high degree of overlap with other traitlines. Increased the cooldown from 2 seconds to 15 seconds in WvW only.

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The launch of our new forums has been delayed until tomorrow. Visit our official Twitter and Facebook channels to discuss the new info with other players! Among these changes are new duration caps for each boon and condition, a rework of the retaliation and resistance boons, and a reversal to the bonus-damage state of the torment condition. Torment will now deal bonus damage to targets that are standing still instead of to moving targets. The retaliation boon has long been a pain point, both in PvE and PvP. In other words, resolution helps reduce damage from bleeding, poisoned, burning, torment, and confusion, while resistance lets you temporarily ignore blinded, chilled, crippled, fear, immobilized, slow, taunt, vulnerability, and weakness. Duration-stacking boons and conditions now behave consistently. They directly stack durations added from all sources, do not have hidden stack limits, and generally have shorter maximum durations.

Guild wars 2 balance patch

By Rubi Bayer. Welcome to the preview for the November 28 skills and balance update! As always, the goal of previewing these changes is to gather your feedback before the live release.

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Azure The Heartless. The bandage now cleanses a condition, and its base healing has been increased from to That would be really cool and fun. The mine now spawns at the enemy's location instead of near the player. Fixed an issue that prevented warriors from receiving credit for the Artisan of Arms Wizard's Vault objective after killing enemies with a staff. Everyone :??? Healing Spring: Reduced the duration from 10 seconds to 5 seconds and reduced the pulse interval from 2 seconds to 1 second. I'm glad you're paying attention to it, though. Please fix this awful class, it's depressing. Buffing power Mirage for pve is completely uncalled for. Elementalist This release includes some updates to arcane skills.

By Butterfly Kingdom.

Sign in Already have an account? Infusion Bomb: Fixed an issue that caused the boons from this skill to have a lower duration than intended in PvE. You wanted a support variant for necro, but now crippling it for the 2nd patch in a row. Fixed an issue that prevented the eligibility effect for the Danced with the Stars achievement in the Cosmic Observatory Strike Mission from being reapplied on subsequent challenge mode attempts. The class is utterlly useless in all game modes outside of PvE. Gain might when you dodge. Vigorous Precision: This trait now triggers when dodging instead of when critically striking and no longer has an internal cooldown. We've also made a few improvements to the wilderness survival specialization to make it a more appealing defensive option for power-based builds as well as condition-based builds. Skull Grinder: Increased the power coefficient from 1. Fixed an issue that caused cabbages to spawn when throwing Chemical Engineer Strumm 's caustic grenades during his event chain in Inner Nayos. Master Fencer: This trait now gives increased personal fury duration.

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