Flame strike 5e wikidot
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A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a foot radius, foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one. At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage your choice increases by 1d6 for each slot level above 5th.
Flame strike 5e wikidot
You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action. You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage. The flaming blade sheds bright light in a foot radius and dim light for an additional 10 feet. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd. Spell Lists. Druid , Sorcerer Optional. Share on. You should be logged in to clone a site. Flame Blade. Das Backrooms Wiki auf Deutsch Du warst hier schon einmal
Community Toggle Dropdown. An independent mount retains its place in the initiative order. Unless a feature that grants you temporary hit points has a duration, they last until they're depleted or you finish a long rest, flame strike 5e wikidot.
You have absorbed primeval magic that gives you an echo of the might of giants. When you take this feat, choose one of the benefits listed below. Once per turn, when you hit a target with a melee weapon attack or a ranged weapon attack using a thrown weapon, you can imbue the attack with an additional effect depending on the benefit you chose:. You can use this feat a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Share on. You should be logged in to clone a site. Strike of the Giants.
A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a foot radius, foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one. At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage your choice increases by 1d6 for each slot level above 5th. Spell Lists. Share on. You should be logged in to clone a site.
Flame strike 5e wikidot
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Create account or Sign in. The clatter of a sword striking against a shield. If a Medium hobgoblin stands in a 5-foot-wide doorway, other creatures can't get through unless the hobgoblin lets them. You can't hide from a creature that can see you, and if you make noise such as shouting a warning or knocking over a vase , you give away your position. Hill Strike. A success or failure has no effect by itself. If the target isn't in the location you targeted, you automatically miss, but the DM typically just says that the attack missed, not whether you guessed the target's location correctly. You can either control the mount or allow it to act independently. Share on. Blunt force attacks — hammers, falling, constriction, and the like — deal bludgeoning damage. When making a melee weapon attack , a creature that doesn't have a swimming speed either natural or granted by magic has disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident. If the d20 roll for an attack is a 1, the attack misses regardless of any modifiers or the target's AC. For example, if a target is behind a creature that gives half cover and a tree trunk that gives three-quarters cover, the target has three-quarters cover. The DM determines whether anyone involved in the combat encounter is surprised. If you want to discuss contents of this page - this is the easiest way to do it.
A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 4-metre-radius, metre-high cylinder centred on a point within range must make a Dexterity saving throw.
Spell Lists. Blunt force attacks — hammers, falling, constriction, and the like — deal bludgeoning damage. The only limits to the actions you can attempt are your imagination and your character's ability scores. Variant: Playing on a Grid If you play out a combat using a square grid and miniatures or other tokens, follow these rules. See the "Making an Attack" section for the rules that govern attacks. An attack that reduces you to 0 hit points strikes you directly, leaving a bleeding injury or other trauma, or it simply knocks you unconscious. Each participant in the battle takes a turn in initiative order. You add your proficiency bonus to your attack roll when you attack using a weapon with which you have proficiency, as well as when you attack with a spell. If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack. You can make an opportunity attack when a hostile creature that you can see moves out of your reach. A reaction is an instant response to a trigger of some kind, which can occur on your turn or on someone else's. Thus, a Large creature can squeeze through a passage that's only 5 feet wide. For example, if you score a critical hit with a dagger, roll 2d4 for the damage, rather than 1d4, and then add your relevant ability modifier. The target takes an extra 1d6 cold damage.
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