Fev lab fallout 4
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This abandoned section of the underground habitat once housed the laboratory where the Institute tried to unlock the secrets of the FEV. Although the program has failed to produce any results for over a decade, Father insisted on continuing the project - until Brian Virgil sabotaged it. This is a straightforward area. Accessed through a Novice-locked door off the main area of the BioScience division laboratory, the player begins in a foyer leading to an airlock with a dead synth. The corridor beyond is protected by a pair of laser turrets and leads through an Advanced-level door into a storeroom where an Assaultron lurks.
Fev lab fallout 4
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Fallout 4 Store Page. Global Achievements. Renryuu View Profile View Posts. How do I get past this door or am I just screwed because I didn't the ability to predict the future to know that computer hacking is a required skill? Showing 1 - 14 of 14 comments. Chuc View Profile View Posts. I can't remember but hacking and lock picking has always been a needed skill since fo1. Last edited by Chuc ; 29 Aug, pm. But this is the first time in FO4 that I've needed to hack something quest related that wasn't novice level. This is the first quest so far in my hours of playing that has a high level hacking requirement when before I always got a key or password to get past the need of hacking.
Install Steam. The holotape Brian Virgil personal logwhich explains why Virgil left the Institute, can be given to Madison Li to convince her to leave the Institute during the quest From Within. Sign In Register.
The FEV lab is a section of the Institute in The FEV lab is an abandoned section of the facility where the Institute tried to unlock the secrets of the Forced Evolutionary Virus , and it is the source of most of the super mutants in the Commonwealth. The two entrances to the FEV lab, one via a Master-locked terminal and the other via a Novice-locked door, are both in the BioScience division. Entering through the Novice-locked door, a short decontamination corridor leads to a dead synth and a Novice-locked door to a small adjoining security room. The corridor beyond is protected by three laser turrets, and leads through an Advanced-locked door controlled by a Novice-locked terminal into a storage room occupied by an Assaultron. Beyond the storage room is a corridor guarded by two more laser turrets and featuring another dead synth and three dead house cats. Two small closets and four holding chambers, two Novice-locked and one Advanced-locked, adjoin the corridor; one of the holding chambers contains a dead super mutant and another dead house cat.
The FEV lab is a section of the Institute in The FEV lab is an abandoned section of the facility where the Institute tried to unlock the secrets of the Forced Evolutionary Virus , and it is the source of most of the super mutants in the Commonwealth. The two entrances to the FEV lab, one via a Master-locked terminal and the other via a Novice-locked door, are both in the BioScience division. Entering through the Novice-locked door, a short decontamination corridor leads to a dead synth and a Novice-locked door to a small adjoining security room. The corridor beyond is protected by three laser turrets, and leads through an Advanced-locked door controlled by a Novice-locked terminal into a storage room occupied by an Assaultron. Beyond the storage room is a corridor guarded by two more laser turrets and featuring another dead synth and three dead house cats. Two small closets and four holding chambers, two Novice-locked and one Advanced-locked, adjoin the corridor; one of the holding chambers contains a dead super mutant and another dead house cat. At the end of the corridor is a foyer guarded by two more laser turrets and a laser tripwire-activated trap.
Fev lab fallout 4
This abandoned section of the underground habitat once housed the laboratory where the Institute tried to unlock the secrets of the FEV. Although the program has failed to produce any results for over a decade, Father insisted on continuing the project - until Brian Virgil sabotaged it. This is a straightforward area. Accessed through a Novice-locked door off the main area of the BioScience division laboratory, the player begins in a foyer leading to an airlock with a dead synth. The corridor beyond is protected by a pair of laser turrets and leads through an Advanced-level door into a storeroom where an Assaultron lurks. Beyond is the FEV lab proper, starting with test-subject observation chambers and more turrets and a small entrance area to the incubation chamber. The incubation chamber has three tubes where super mutants would be held for experimentation. This section can also be accessed by using the Master-locked FEV lab entry terminal on the northern wall of the main BioScience laboratory.
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Zone Neighborhood: Beacon Hill. Beacon Hill. Sign In Register. The corridor beyond is protected by a pair of laser turrets and leads through an Advanced-level door into a storeroom where an Assaultron lurks. Yes, that's the part I mention that has sealed doors. Fan Feed. The Vault - Fallout Wiki. But this is the first time in FO4 that I've needed to hack something quest related that wasn't novice level. Posts: How do I get past this door or am I just screwed because I didn't the ability to predict the future to know that computer hacking is a required skill? View mobile website. Fallout 4 locations. Commonwealth locations. Locked myself out by accident. Financial District.
Virgil's Cure is a miscellaneous quest in Fallout 4. In the conversation the Sole Survivor first has with Virgil, he requests that they retrieve a serum in exchange for his information about the Institute. From this point, the quest cannot be advanced until the player character makes their way to the Institute later in the game.
Player Settlements. Chained door in West Roxbury Station? Accessed through a Novice-locked door off the main area of the BioScience division laboratory, the player begins in a foyer leading to an airlock with a dead synth. I found a spawned in. Fallout Wiki Explore. And get off my lawn! Allen View Profile View Posts. Cancel X. More Topics from this Board. Side Quest. According to fallout 4 wiki regarding the quest "virgil's cure" the mod unofficial fallout 4 patch will make the two doors at the alternate entrance, past the novice locked door closed for some reason. Start a Wiki. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. But this is the first time in FO4 that I've needed to hack something quest related that wasn't novice level. Looks and feels a lot like going through the abandoned sections of Black Mesa
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