Fallout 4 soda fountain
The soda fountain and soda fountain prototype fallout 4 soda fountain constructible settlement objects added in the Fallout 4 add-on Vault-Tec Workshop. There are four variants of the soda fountain: the unique prototype built during the quest The Watering Hole and configured through a terminaland three generic variants that can be built after the quest depending on what parameter was applied to the prototype.
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Fallout 4 soda fountain
Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Fallout 4 Vault 88 experiment question. Ritalinfiend 7 years ago 1. Should I use the mood enhancer on the soda fountain? I wouldn't mind increasing the vault's happiness level but I can't imagine everyone being high all the time wouldn't have some negative side effects. Tastes like chicken, if chicken was a candy. Rampagingwalrus 7 years ago 2. In my experience, the best one to use, for every experiment, is the hippie one.
Categories : Vault-Tec Workshop quests.
The shipment is in the steamer trunk in the final room after navigating the building. The room is the one which is closest to the back entrance facing the Charles View Amphitheater once the door is unlocked, if one has cleared it before. Barstow will then reveal that the next vault productivity 'hazard' is hydration breaks. The notes reveal plans to introduce chemicals into the soda fountain that she wishes to introduce, each with different effects: mood enhancer, appetite suppressant, or generic caffeination. Using a terminal, select which parameters one wishes to apply.
The soda fountain and soda fountain prototype are constructible settlement objects added in the Fallout 4 add-on Vault-Tec Workshop. There are four variants of the soda fountain: the unique prototype built during the quest The Watering Hole and configured through a terminal , and three generic variants that can be built after the quest depending on what parameter was applied to the prototype. As with the slot machine , all settlers will periodically visit it to get a drink once it is operational including guards and off duty vendors. The prototype is located in the Special section of the workshop crafting menu during the quest The Watering Hole. Choosing this option along with "Shock Parameters" and "Buffout Parameters" for the Power Cycle or subliminal messaging and vault monitoring for the phoropter will cause the first settler that joined the vault to leave in protest. The soda fountain will generate 5 points of happiness and 1 unit of food. Choosing this option will make Clem serve the first settler to join the vault, and at the end of this request she will say that she's "Stuffed," and has only eaten a singular pea, which considering these are nowhere to be found in the wasteland is an interesting choice of words after which Clem will console her by offering more soda, which she accepts. Fallout Wiki Explore. Fallout games.
Fallout 4 soda fountain
The quest begins after you complete Power to the People. Make your way through the entire HalluGen, Inc. Walk toward the sounds of the hallucinating Gunner Conscript, who you'll see shortly before arriving in the room where the research notes are tucked away in a trunk. Retrieve the notes, and head back to the Overseer.
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Forums New posts Search forums. Thread starter Skywise Start date Jul 23, Current Wiki. Tastes like chicken, if chicken was a candy. Suggested merge and splits Template headquarters. Byuusetsu 7 years ago 9 Ritalinfiend posted Ask A Question. Side Quest. There are four variants of the soda fountain: the unique prototype built during the quest The Watering Hole and configured through a terminal , and three generic variants that can be built after the quest depending on what parameter was applied to the prototype. Choosing this option along with "Shock Parameters" and "Buffout Parameters" for the Power Cycle or subliminal messaging and vault monitoring for the phoropter will cause the first settler that joined the vault to leave in protest. Switch SW
Time for the second of the four experiments you'll be running on settlers in Vault 88! This one requires that you head out of the Vault and over to the Hallucigen, Inc.
You are using an out of date browser. I don't know what to put here. Glass 3 Steel 6. Allies Creatures and robots Factions Vendors. Start a Wiki. Nukastaff Account management Discord Vault Academy. Upvote 0 Downvote. Messages 3, Anakerie 7 years ago 3 I like the appetite suppressing one, honestly. Fallout games. I think I did the eye one, and did some mine control option, and my chick caught on, and left the vault mad. If you do not mind your people complaining about how bad the soda tastes. In my experience, the best one to use, for every experiment, is the hippie one.
It not absolutely that is necessary for me. There are other variants?