Fallout 2 small guns build
No Mutants Allowed. Thanks to all my research on the Fallout wikia, I have come up with builds that use what I believe work to maximum effect.
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Fallout 2 small guns build
Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Fallout 2 Small guns and minimum strength. Shnay 14 years ago 1. I'm playing through for the first time with a strength of 4, and some of the small guns I'm coming across now just left The Den have a min strength rating of 5. Or does the increased damage of some of the guns make the lower accuracy negligible? Or should I just stick to ST 4 guns? It seems like there's ways to boost strength later, but I'm not sure I'll catch those without using a guide which I don't want to do at first. Just looking for some general advice if anyone has some. Vagnarok 14 years ago 2. You shouldn't stop pumping small guns until you're around , especially if you're STR 4.
Motion Sensor question.
Log In Sign Up. What do you need help on? Cancel X. Topic Archived Page 1 of 3 Next Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Fallout 2 Is this character build any good?
No Mutants Allowed. Thanks to all my research on the Fallout wikia, I have come up with builds that use what I believe work to maximum effect. Feel free to comment on my conclusions. Fallout 1 Small Guns- Use the. According to the Fallout wikia, the. It's also the only gun in the game with this perk and only one of three weapons to have this perk. For enemies a further distance away, use the sniper rifle. Energy Weapons- Use the alien blaster, the single best pistol in the game.
Fallout 2 small guns build
This skill determines combat effectiveness with any small gun. Although the skill lacks the wide devastation possible with Big Guns and Energy Weapons , it is naturally high from the beginning, and can be quickly trained with skill books. Ammunition for weapons governed by this skill is usually plentiful. Several perks, such as Sniper , are available to enhance the skill. The skill in Fallout 2 and Fallout Tactics operates in pretty much the same way as it did in Fallout. Fallout Wiki Explore. Fallout games. Fallout
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While two bursts empties the clip, we still have enough AP to reload and fire the third burst if we have the Fast Shot trait, the Bonus Rate of Fire perk and Action Boy x2. Orders and payments. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. On sale now. All good things get better with time. If power-builders want companions see Companion section below , they must compromise their build's optimization; something has to give way for CH. Find Vic the Trader. Get book from Derek. Find it and return it to Farrel. Per page: 15 30 Beat Francis at armwrestling. Something strange is happening at the farm northeast of Modoc. Vic 6 12 EW I'm getting pretty good at this.
This rests on its rate of fire, damage and ease of acquisition.
Posted March 28, For tags given how many books there are and other kinds of training, I'd tag Energy Weapons, Science and Lockpick. Agility should be How is accuracy calculated? You can't spell slaughter without laughter! Find out who cut the woman. Side Quest. Break Manson and Franc out of prison. Best Fallout Game. Rescue Torr. New players should not forego Awareness under any circumstances.
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