Factorio 2.0

Hello, factorio 2.0, we have shown some bigger things recently, so it is time to also show some smaller things, because the bigger things wouldn't shine that good without the smaller things working properly!

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Factorio 2.0

Hello, Today we will be looking at and listening to! The sound an entity makes when it is active is usually a single looping main sound, some entities might have sounds that play when they become active or when they stop working and go idle. In addition there are several properties and modifiers that can be used to control working sounds a little bit more. But there is only so much one can do creatively with a single looping sound when it needs to work in all situations. The ability to synchronize the sounds of a machine to its animation was very high on the list of requested audio features. What I came up with was the concept of Sound accents. Shorter sounds which get played at a specific frame of a specific animation. Initially I expected a machine would get two or three sound accents to complement its main sound and that would be it. But Ian had other ideas. Starting with the foundry, besides its main sound, there are twelve sound accents to emphasize individual components and sections of the animation. And he didn't stop there, there are now machines with an even more complex sound set. We might show them at some later date, but now let's get back to the foundry.

Can you guess which robot colors mean what? As the car's speed increases, the idling sound's volume quickly decreases until is completely silent, factorio 2.0, at the same time the driving sound's volume increases from silence to its maximum volume.

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Log in Sign up. Blog Search. Hello, It's Earendel back for another electric adventure. You got your first look at Fulgora in FFF If you haven't read that already please read that first. Now let's take a look at the new planet's mechanics. Friday Facts - Fulgora Posted by Earendel on Friday Facts - Factoriopedia Posted by Pard on Hello, we have gathered here today to talk about a new quality of life feature coming with 2. Friday Facts - Sound improvements in 2.

Factorio 2.0

In other languages:. This is a list of known information about the upcoming expansion pack Factorio: Space Age and the upcoming 2. Friday Facts shows some concept art for the expansion. Friday Facts shows some item icons from the expansion.

Leslie torres

Mainly activity matching, the ability to match a sound's volume or playback speed to the machine's activity rate. Elevated rails offer a second layer of rail planning, including curved rails and signals. Soon after I started working on various sound related issues and features I also began building up our audio test suite. There is also a random pause between each sound. Instalar Steam. To avoid nonsensical marking of cliffs for deconstruction when you force build on top of them, we changed it so that the cliffs are only marked for deconstruction once the cliff explosives have been researched. It was basically a 1 line change since we already have the code to parse math expressions to define the infinite technology cost. At some point the driving sound's pitch starts to increase as well, though this is scaled so it doesn't go too high. Cargo bays can also attach to other cargo bays. They are relatively free of cliffs and lava, making them ideal for building. As it turns out, yes!

Hello, we have shown some bigger things recently, so it is time to also show some smaller things, because the bigger things wouldn't shine that good without the smaller things working properly! We had always thought that having a normal bit unsigned integer to track the number of ticks passed would be enough for everyone.

I am really interested in this as well as the expansion. Enrichment was moved to space science to compensate for enriched uranium being a required resource. Fast foundry on the left and very slow foundry on the right. I would also like to play the qol features presented today rather than tomorrow. See comments. For 2. The suite grew over time, covering existing features and fixes for various bugs, as well as covering brand new features and fixes for brand new bugs. Storage within the hub can be expanded with cargo bays, which is important as you can't place chests on platforms. Instalar Steam. Inicio Discusiones Workshop Mercado Retransmisiones. I devised a wind system that played a different wind track when you are zoomed in, one that was quite basic, then a more interesting one as you zoomed out with a cross-fade between the two. All asteroid types are collected and then crushed. In that particular case, I ended up using a synth sound as it needed to be abstract. Mainly activity matching, the ability to match a sound's volume or playback speed to the machine's activity rate.

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