Ebonheart pact zone order
The Ebonheart Pact is one of the three joinable factions participating in the Alliance Warthe other two being the Daggerfall Covenant and the Aldmeri Dominion.
This section contains guides for the quests that take place in the locations controlled by the Aldmeri Dominion , one of the three Factions that are playable in The Elder Scrolls Online. There are six locations for Dominion players to adventure through before reaching the level cap at All Interactive Maps and Locations. There are six locations for Dominion players to adventure through before reaching the level cap at Loading. Speak with Bala at Othrenis. Ashwalker's Boots , Gold.
Ebonheart pact zone order
Its colors are red and black. The starting location for this faction is the city of Davon's Watch in the province of Morrowind , if none of the game's Chapters have been downloaded, or else the starting location will be the most recent Chapter's zone. The Ebonheart Pact is a politically fragile yet powerful military alliance between Skyrim , Morrowind and Black Marsh. It was formed in 2E , amidst the turmoil of the Second Akaviri Invasion. Tensions run deep between these unlikely allies, forced to stand together against the threat of Molag Bal and incursions from enemy alliances. The dour, magically-gifted Dunmer of Morrowind have joined the reptilian Argonians —former slaves from mysterious Black Marsh—and boisterous Nords of Skyrim in a bid for sovereignty. Founded in the midst of the Akaviri Invasion of 2E , the territory of the Ebonheart Pact stretched over the provinces of Skyrim, Morrowind and Black Marsh at the height of its power. Its capital is the city of Mournhold , located on the mainland of Morrowind, the homeland of the Dunmer, though the faction is led by a Nord nobleman known as Jorunn the Skald-King. One of the most politically unstable but militaristically powerful among the most powerful alliances of Tamrielic history, the three cultures that comprise the Ebonheart Pact shared a great distrust for each other, only holding allegiance to one another because of a common desire to defeat the Empire and preserve their homelands' independence. After the sack of Windhelm and the death of Skyrim's royal family, the Akaviri began their march south towards the city of Riften. The Greybeards answered his plea, and called upon Wulfharth the Ash-King from Sovngarde for assistance. Inspired by Wulfharth, Jorunn's army of Nord warriors stood ready to confront the Akaviri invaders on their own terms. Recognizing the regrouped Nords as the primary threat to their expedition in Tamriel , the Akaviri opted to avoid a second confrontation and marched directly for Morrowind, gambling the Nords would ignore them once they moved beyond Skyrim's borders. Jorunn's men pursued the Akaviri across the Velothi Mountains and forcibly pushed them into Morrowind.
If By Sea. Restoring the Guardians. The Missing of Bleakrock : Scour the island for villagers to prepare for evacuation.
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This gallery includes fully explored zone map screenshots! These fully revealed maps include mundus stones, skyshards, wayshrines, quest hubs, item set crafting stations, world bosses, dolmens, instanced and public dungeons, delves, and other points of interest. After the short Coldharbour tutorial area, players move on to the following starting zones depending on their faction choice:. These zones are original starting areas with great introductory storylines and 6 skyshards ready to be picked up. After completing starting areas and four larger zones for each faction, players should move on to Coldharbour. You can also find a short overview of starting zones in our leveling guide , or read our zone levels and progression guide to find out how to best follow the storyline. Have put this site in favorites. What I was trying to find is what level s for each zone. I am now level 12 and traveled via shrine which was a bit high for me so hoped a listing such as Stonefalls etc. They are organized by zone levels, and I think I mentioned roughly the level you should be for each area in the posts.
Ebonheart pact zone order
Zones and enemies in The Elder Scrolls Online scale in difficulty to your character level. You can typically do zones and quests in any way or order you prefer. However, many players want to do the ESO quests in proper order. This allows you to get a better grasp of the storyline and avoid breaking immersion as much as possible.
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In 2E , the Ebonheart Pact controls the largest area of Tamriel's landmass out of the three alliances. Quieting a Heart. Started immediately after Sparking the Flame. Windhelm's Champion. Rending Flames. Kwarma Cuttle Shield , 24 Gold. Concealed Weapons. Restless Spirits : Escort a wounded citizen to safety. Denotes a side quest which is required for Cadwell's Almanac. City Under Siege : Protect Tanval as he performs the ritual. I stand on this frigid rock to affirm our place in the Ebonheart Pact.
The Ebonheart Pact is one of the three joinable factions participating in the Alliance War , the other two being the Daggerfall Covenant and the Aldmeri Dominion. The crest of the Ebonheart Pact is a dragon, and its colors are red and black.
Dangerous Webs. Ratting Them Out. The War Council : Stop the Stormfists infiltrating the king's court. Into the Mouth of Madness. Desperate Souls. Paths always enter a quest from the top or left, and leave a quest from the bottom or right. For Their Own Protection. Taking Precautions. Lost on Bleakrock. Started after completing Breaking the Tide. The Dominion's Alchemist : Find the Dominion's alchemist. Saving the Son. All Argonian slaves were released. Outside Interference. Cracking the Egg.
Earlier I thought differently, I thank for the help in this question.
Whether there are analogues?