doom double barrel shotgun

Doom double barrel shotgun

The super shotgunalso called the combat shotgun in the manuals not to be confused with the combat shotgun in Doom or in Doom Eternalor simply called the double-barreled shotgunis often abbreviated to SSGand is a sawed-offbreak-open, double-barrel doom double barrel shotgun, in contrast to the original shotgun which is pump-action and single-barreled. The super shotgun takes the iptv aliexpress ammunition as the shotgun, but uses two shells per shot, doom double barrel shotgun.

The super shotgun , also called "combat shotgun" in the manuals or otherwise "double-barreled shotgun" or often abbreviated to "SSG" is a sawed-off , break-action , double-barreled shotgun in contrast to the original shotgun which is pump-action and single-barreled. The Combat Shotgun is a new acquistion by the Marine Corps inventory and some of the troops have taken to calling it the "super shotgun. It also kicks twice as bad, which doubles your recovery time between shots. On the upside, however, it offers three times the stopping power. If you want to let the air out of floating gasbags like Cacodemons and Pain Elementals, stick one of these in their eye sockets and pull the trigger.

Doom double barrel shotgun

The Vulcan double-barreled shotgun , also known as the super shotgun , is a weapon introduced to Doom 3 by the Resurrection of Evil expansion pack. It is first found in Erebus - Level 3 in Sarge's office. The weapon is found in each campaign only once. The super shotgun has nearly equivalent strengths and weaknesses as its classic Doom namesake and its equivalent , since it is a sort of remake of that weapon. It has the same tactical value. Extremely powerful, firing both barrels at once, the double-barreled shotgun will instantly kill most monsters at close range and severely wound more powerful monsters, but loses effectiveness at long range. Reloads rather quickly but its low ammo capacity and single shot can prove slow in a crowd of monsters. The differences between the super shotgun and the regular one are mainly that the super shotgun as its nickname implies is more effective and can cause more damage. Another significant difference is that it only holds two shells at one time enough for one shot from the weapon. As its name implies, it uses the same kind of ammunition as the shotgun, shotgun shells. Additionally, it is far more accurate than the regular shotgun. The super shotgun has relatively short range, but a good hit with most of the pellets connecting can deal formidable damage, being potentially more powerful than a direct hit from the rocket launcher. It can kill any enemy up to a revenant in one shot, provided that most of the pellets connect. It is particularly effective against enemies that are teleporting in, as they will be defenseless for a moment as they appear, and the tell-tale teleporting animation allows getting into the necessary short range safely. If aiming for the head, the super shotgun can kill powerful foes such as Hell knights within three shots, and an arch-vile can be killed with one headshot.

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It's a traditional style double barreled, break action shotgun which holds 2 shots at a time which cannot be fired independently unless upgraded. It's more powerful than the Combat Shotgun but requires frequent reloads due to the small capacity. Unlike most weapons, no modifications can be added to the Super Shotgun, though specific improvements can be made. In single player, the Super Shotgun does damage of 60 per pellet with 16 pellets a shot, doing up to damage before reloading. With the Double Trouble upgrade, it deals damage before reloading. This is balanced out by a low fire rate and a large, wide oval spread pattern.

The super shotgun , also called "combat shotgun" in the manuals or otherwise "double-barreled shotgun" or often abbreviated to "SSG" is a sawed-off , break-action , double-barreled shotgun in contrast to the original shotgun which is pump-action and single-barreled. The Combat Shotgun is a new acquistion by the Marine Corps inventory and some of the troops have taken to calling it the "super shotgun. It also kicks twice as bad, which doubles your recovery time between shots. On the upside, however, it offers three times the stopping power. If you want to let the air out of floating gasbags like Cacodemons and Pain Elementals, stick one of these in their eye sockets and pull the trigger.

Doom double barrel shotgun

This article is about the original Doom games weapon. For the weapon in Doom 3 , see Super shotgun Doom 3. For the weapon in Doom , see Super Shotgun Doom The super shotgun , also called "combat shotgun" in the manuals or otherwise "double-barreled shotgun" or often abbreviated to "SSG" is a sawed-off , break-action , double-barreled shotgun. A super shotgun uses the same ammo as the original shotgun from the original Doom.

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Super shotgun data Doom 64 Enum. Search DoomWiki. Once the player has both shotguns, the "3" key is bound to selecting the shotgun and the double barrel shotgun. Start a Wiki. Doom community. Categories : Doom 3 weapons Resurrection of Evil Double-barreled shotguns. Zuletzt bearbeitet von omega18 ; In Quake the Double-Barreled Shotgun is the main close-range weapon. Gauss made an edit on 12 October Log in Create account. It does not have the reloading animation that is present in the PC versions of Doom either, which is also the case with the normal shotgun's cocking animation. The double barrel shotgun was my all time favorite go to weapon but in this game i just feel like the cons far outweigh the pros in allot of situations. Erebus - Level 3. The super shotgun , also called "combat shotgun" in the manuals or otherwise "double-barreled shotgun" or often abbreviated to "SSG" is a sawed-off , break-action , double-barreled shotgun in contrast to the original shotgun which is pump-action and single-barreled.

It's a traditional style double barreled, break action shotgun which holds 2 shots at a time which cannot be fired independently unless upgraded. It's more powerful than the Combat Shotgun but requires frequent reloads due to the small capacity.

Reloads rather quickly but its low ammo capacity and single shot can prove slow in a crowd of monsters. Mai um The double barreled shotgun does much more damage per shot than the normal one. The Super Shotgun can be found in a variety of locations. Another significant difference is that it only holds two shells at one time enough for one shot from the weapon. Just ugrade it to the max and then you can pretty much blast your way through the game like its DOOM 2 all over again. The Super Shotgun can be unlocked in the multiplayer at level 2 it's also available to use in level 1 by choosing "Assault" default loadout. Terms of Use. Single-player Game 3 Doom II. In the BFG Edition , however, pressing the "3" key will select whichever of the two shotguns was equipped last, the default being the regular shotgun and being reset to the regular shotgun at the beginning of each new level. Seems pretty balanced to me. Upload a new image.

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