Dead space wikipedia
In the research facility on the planet Phablos, a virus is created in a botched dead space wikipedia which turns those infected into monsters. An emergency distress call is sent from the lab. A spacecraft crewed by Commander Steve Krieger and robot sidekick Tinpan respond to the emergency call from the planet, but their craft is attacked and damaged on the way to Phablos, dead space wikipedia. Upon their arrival at Phablos, those in charge of the laboratory explain that they have managed to contain the virus.
A spin-off within the Dead Space series, the game is set after the events of original Dead Space and prior to the events of Dead Space 2 and shows how the Necromorph outbreak began and spread through the Titan Sprawl. Gameplay features protagonist Vandal navigating through chapter-based environments, fighting Necromorphs. Production of the game took one year. While an early concept was for a rail shooter , the production team decided to recreate the atmosphere and gameplay of the main series within the technical and control constraints of the mobile platform. All versions of the game have been taken down as of
Dead space wikipedia
The franchise's chronology is not presented in a linear format; each installment in the Dead Space franchise is a continuation or addition to a continuing storyline, with sections of the storyline presented in prequels or sequels, sometimes presented in other media from the originating video game series, which includes two films and several comic books and novels. Primarily set in a 26th century science fiction universe featuring environments, weapons, and characters typical of the genre, the Dead Space franchise centers on a series of video games beginning with the release of the first Dead Space , which centers on starship engineer Isaac Clarke and mutated undead horrors that surround him. A central theme in the games is the fictional cult religion "Unitology" and its fanatical adherents, who believe that information about an alien artifact called the "Marker" is being suppressed by "EarthGov", the central political administration of Earth. Their primary goal is to use the Marker as a means to bring about the "Convergence", or complete destruction of humanity , with the Marker and its malevolent influence being the source of the undead monsters encountered by the series' protagonists. The Dead Space video game series has been positively received; the first game in particular won a number of industry awards for the varied elements of its gameplay and development, and is often regarded as one of the best video games of all time by critics. From a commercial perspective, EA considered the video game series as a whole to have underperformed. After the financial disappointment of 's Dead Space 3 , no further media for the franchise was produced until a remake of the first game was developed by Motive Studio and released on January 27, Systems engineer Isaac Clarke joins a search and rescue team for the USG Ishimura , which had gone radio-silent, after receiving a message from his girlfriend Nicole. Their ship suffers damage when attempting to dock with the Ishimura ; while the rest of the crew assess the situation and search for a means to leave the Ishimura , Isaac explores the ship to look for Nicole. The ship is overrun by Necromorphs, forcing Isaac to defend himself by weaponizing his mining tools and "Resource Integration Gear" RIG spacesuit capabilities. Due to the Red Marker's influence, Isaac experiences recurring visions of Nicole, who guides him to return the Marker to the planet.
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Dead Space is a media franchise created by Glen Schofield. The franchise is focused around a series of survival horror video games, the franchise was produced by Visceral Games formerly EA Redwood Shores , and published by Electronic Arts from to The series began with the titular first title , and was followed by two direct sequels; Dead Space 2 in , and Dead Space 3 in Following the cancellation of a planned fourth entry, the series remained dormant until the announcement of a remake of the first game. The series covers three mainline entries released for PlayStation 3 , Xbox and Microsoft Windows ; and multiple spin-off titles on other platforms co-developed with external studios set before or between the main games. To complement and expand upon the games' narratives, the team and Electronic Arts created a multimedia franchise covering animated movies and printed media, collaborating with several studios and creators.
With EA Motive reimagining 's Dead Space for a new era, the team had to make a few changes to bring Visceral Games' classic survival horror game to a audience. Some of these changes are fairly small, such as new lore that sets up Dead Space's sequels or extra foreshadowing for later events in the game. Others, however, are far more noticeable. Looking for a specific entry on this list? You can hop between each section of the via the links below:. Let's get the obvious one out of the way first.
Dead space wikipedia
Isaac Clarke is not having a good day. The series takes place in the future, where humanity has become technologically advanced and colonized space. However, all this progress comes with a cost: Earth is an ecological ruin, and humanity has turned into a race of Planet Looters , smashing apart entire planets for their raw materials, and conducting as much research as possible into new sources of renewable energy. The good news is: they found such a source in the Marker, a giant double-helix alien monolith discovered in the ashes of the asteroid that killed the dinosaurs. It produces a seemingly-endless electromagnetic field that scientists hope to harness. The bad news is: it's an Artifact of Attraction and an Artifact of Death that causes everyone nearby to go violently insane, and reanimates its surrounding corpses into horrifically mutated Necromorphs , which seek out and kill everyone nearby in gruesome ways. The players play as Isaac Clarke, a humble engineer who becomes entangled in the deadly world of Markers and Necromorphs when his maintenance team attempted to relieve the distress signal of USG Ishimura, only to discover that it has been infested with Necromorphs and that they're now knee-deep in government conspiracies on the Marker. Every story in the franchise involves a Necromorph outbreak in a closed environment, and the characters who try to survive it.
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Everything takes place in real-time. Archived from the original on May 12, Archived from the original on January 29, Some areas are subject to zero-G , with both Isaac and specific enemy types able to jump between surfaces; these areas have dedicated puzzles. Retrieved March 26, The "Stasis" module causes its target to undergo an extreme slowdown for a short period of time, allowing characters to dart through rapidly moving obstacles such as fan blades, or hinder onrushing enemies. When it came to zero-G environments, they muted and muffled any sound and focused on noises from within Isaac's suit, as these mirrored actual experiences in a space vacuum. Following the release of Dead Space 3 , rumors Electronic Arts had canceled the series emerged; the company denied these rumors and stated Visceral Games was working on other properties at the time. Video game remake. But that just means EA understands the differences and, yes, limitations of the iDevices. October 1, Gamer Network. December 8,
Dead Space 2 is a survival horror game developed by Visceral Games and published by Electronic Arts. The second mainline entry in the Dead Space series, set on the Titan -based Sprawl space station, the story follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating mental illness induced by the alien Markers. Gameplay features Isaac exploring a series of levels, solving puzzles to progress, and finding resources while fighting off Necromorphs.
An emergency distress call is sent from the lab. Rather than go the easy route with an on-rails shooter or a selection of banal minigames, Electronic Arts and IronMonkey Studios have instead opted to cram a genuine third-person Dead Space experience into your iPhone. Retrieved October 28, Archived from the original on April 16, The first Dead Space in particular is often considered to be one of the greatest video games of all time , with its innovations in the survival horror genre highlighted. Evenson also penned two prequel novels set centuries before the first game; Dead Space: Martyr in and Dead Space: Catalyst in Inhaled air not part of gas exchange. Game Informer. When enabled, off-topic review activity will be filtered out. While exploring, Isaac must fight Necromorphs, which appear from vents, or awaken from corpses scattered throughout the ship. Archived from the original on March 27, He was critical of the controls but concluded that "its presentation, well-constructed levels, and tense combat situations are enough to see you through, even if the controls won't. The Necromorphs were designed by Wanat.
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