Backrooms entity 1
New here? Be sure backrooms entity 1 read the FAQ for useful and commonly asked wiki information. Entity 1, backrooms entity 1, dubbed by those who believe in it as " The Night ", is more based on rumors and hypotheticals than solid information. It is theorized that this entity is more abstract than most organisms in the Backrooms, potentially taking the form of a living location accessible from or able to move between different levels.
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Backrooms entity 1
Forum: Introduce Yourself. Originally written by extasis and translated by Dr Hectopia does not match any existing user name. Special thanks to those who contributed to suggestions and ideas: CementSandwich , C-Graph , Mctoran , and Praetor Homo Sapiens — also known as Humans — are a species of intelligent, nearly hairless, bipedal apes that are among the most widespread and influential sapient lifeforms. They are distinguished by their high problem-solving capabilities, rapid learning rate, and highly social lifestyle. Humans display a natural drive for learning, which has encouraged development of technologies, sciences, religions and cultures within human social structures. Due to originating in a separate universe , they were mostly uncontested by any harsh threats, and built a unique and thriving populace in the reality they called home. An ancient skull found in the Backrooms from a long-dead human ancestor, possibly a sister species. Ever since Humans and even their early ancestors first began existing in the Frontrooms, a great number of them have crossed realities by complete accident. This resulted in human beings settling within the Backrooms and building civilizations to survive the harsh environment and native fauna. Ancient humans settled in a number of locations, many choosing to stay in the ones they noclipped into, or anywhere directly connected to them.
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New here? Be sure to read the FAQ for useful and commonly asked wiki information. Entities are supernatural creatures inhabiting the Backrooms. They are classified into three categories: their number, name, and habitat. Lastly, "habitat" refers to how often you'll encounter the entity.
Contained herein is an inventory of multifarious entities that inhabit the Backrooms, each meticulously labeled with an individual catalog number. The spectrum of these entities extends from the intriguingly odd to the starkly lethal. As our exploration into the intricate labyrinths of the Backrooms deepens, it is reasonable to expect this catalog to expand with fresh additions. Consider these catalog numbers as a practical tool for classification and documentation. Given the boundless complexity and vastness of the Backrooms—a universe teeming with countless anomalous creatures and phenomena—the use of these numerical identifiers helps impose a semblance of order amidst the chaos, bringing together and giving definition to these otherwise disparate elements. It is pertinent to point out that within the diverse community of Backrooms explorers and storytellers, there exists no agreed-upon or official rostrum of these entity numbers.
Backrooms entity 1
New here? Be sure to read the FAQ for useful and commonly asked wiki information. Entities are supernatural creatures inhabiting the Backrooms.
Angel number 447
It likely goes without saying that my realization of this quickly woke her as well. It is a permanent mark of their existence that has been, and will be, utilized for as long as humans thrive themselves. No apathy. Due to the nature of this document, and the subject matter of which being entirely hypothetical, there is little to no use seen in having this article stored in our archives when it serves virtually no purpose beyond that of a placeholder. Count the Stars! Her face had little detail to it, not much more than a mouth, eyebrows, and eyes. This, however, usually backfires. In a way, this would mean that human beings are comparable to invading pests, and yet they cannot receive blame, as they merely wish to continue thriving and surviving in a harsh environment, while the local wildlife and environment tries to do the same. Does that mean those lights are stars? Deletion of this article is pending. The Keymaster Individual; The Hub , all levels. An ancient skull found in the Backrooms from a long-dead human ancestor, possibly a sister species. Was it better than this? As I paced about the meadow I could feel her gaze on me like a friendly hand upon my shoulder, following me to and fro, amusedly watching as I satiated my need to explore all around me, looking close when I type once more into my trusty device with my back slumped against a frigid tree. Hypothetically speaking, the latter two effects could wipe out all its creatures, and its natural effects could cause all levels to eventually pass away the same as humans.
The Backrooms are a fictional concept originating from a creepypasta posted on a 4chan thread. One of the best-known examples of the Internet aesthetic of liminal spaces , which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by " noclipping out of reality".
The Crimson Wanderer Individual; majority Nomadic. Uncommon : The entity is found in at least a dozen levels. I barely resembled what could be considered a human anymore. I remember the first time I looked out at these stars. Like this strange gnawing feeling, that nobody knows where I am… That nobody remembers who I am…. Become a Premium Member. Which makes human beings extremely unpredictable to the eyes of others. If a place has no daylight but still has a plethora of materials, humans may opt to use their own created light sources, which is something they have been doing for generations. Watch headings for an "edit" link when available. Levels Enigmatic Levels. Current Wiki. Dziady by Son-Ja. My working theory is that the way out of here has got to be somewhere up at the top of these pillars. Apart from these theories, there is absolutely nothing known of or able to be speculated about the Night.
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