Anaconda combat build
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Anaconda combat build
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Particularly the little nimble ships. Search Advanced search….
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Anaconda combat build
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Kraken rate limit exceeded
Fixed weapon convergence on the Anaconda is such that the target has to be right next to me to do maximum DPS. I've found in terms of overall time to complete a CZ the Mamba is better because i spend less time getting to targets. When you put on the lasers, this is critical without engineering, note the damage falloff start and make that your new max range. Also a bit of a shout out to my Frag Krait which combines speed, agility, and a boatload of damage. Medium and large ships melt in 20 seconds at most usually about 10 sec. Mamba and FdL are great - probably the best - since both offer not just brute raw firepower, great shields you can run both at some 2,5k shields easily but they have a cruising speed who put in shadow the Annie and the Vette, and the boost speed is glorious - no target can escape you. All trademarks are property of their respective owners in the US and other countries. Way more ships killed per re-arm and they go down way faster. I do not use a Annie for massacre, I favor a lot more the Vette more agile, better convergence, better internals IF I need to farm materials; When I am full, I prefer a fully MCs FdL since that thing punch very hard and can dance circles around pirates on Annies or Vette. A full multi cannon loadout works surprisingly well, 2 of the large ones need engineering for thermal damage though, and a small one corrosive for bonus damage.
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Here's what I fly [s. Also, the fact your biggest weapon and almost all other weapons are MC and frag - will give you a needed extra juice on your DIS for the beams. Last edited: Nov 12, Thread starter Kestrel1 Start date Nov 10, By the same token the Corvette is even worse, and my corvette is all MCs. Install Steam. It started out as a multi-purpose build that I refitted for massacre missions. FdL can kill 2x more ships than the Vette or Annie in the same amount of time, easily At first I thought the issue was my aim but I've ruled that out. Those kill times need to be put in context of the low Master rank of those Anacondas.
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