All 5e subclasses

It all 5e subclasses refer to a character that's dual- or multi-classed, one that has a trait or skill that makes them unique, or maybe they're an adherent of a mysterious school of spellcraft or spiritual discipline.

We need editors! See the editing guidelines for ways to contribute. It does not include classes and subclasses appearing in Unearthed Arcana or third-party works. Browse wiki. Cities Dungeons Realms and kingdoms Settlements. Magic items Spells. Adventure modules All publications by year.

All 5e subclasses

DnD Classes are the mechanical heart of characters in Dungeons and Dragons. While your race and background carry equal weight in who your character is, your class defines what your character does. Understanding how to build and play a class effectively is the most important part of building an effective DnD character. Listed below are Handbooks on the various classes, exploring the nuances and tricks to get the most out of each. To that end we not only go over the features and options of each class, but put those ideas into practice by showcasing example builds. Built primarily around their ability to create temporary magic items, the Artificer is a fantastic option for players who enjoy deep customization and the ability to equip a huge number of magic items. With a huge pile of hit points, access to damage resistance to common damage types, and a general preference for large weapons, the Barbarian is a capable melee warrior who typically thrives using simple, repeatable tactics. Rage allows the Barbarian to be exceptionally durable during a few fights per day, allowing you to act aggressively while shrugging off blows that would quickly drop other characters. If you want to do a little bit of everything, the Bard is a great choice. With more skills than most characters, Expertise, and full spellcasting, you can build a bard to fill nearly any roll in your party. Diverse, powerful, and backed up by an amazing spell list, clerics can fill a variety of roles in the party and support many play styles. They do still have the best healing options in the game, but most clerics spend more time smashing through fights with Spirit Guardians than they do spamming Cure Wounds.

Way of Mercy.

After all, one wizard won't be the same as the next, and we're not just talking about their personality either. You may have your classes, but then you also have to make the choice of your subclass , which are niches that your particular class would focus on. It's the difference between a wizard who uses a sword and one who manipulates time. Some subclasses are better than others, with great abilities that can make any character that follows a particular subclass stand out. Barbarians are going to be beasts regardless of their subclass, but there's nothing wrong with a little help, and that's where Path of the Ancestral Guardians comes in. On top of offering some really great roleplaying opportunities by using the ghosts of a character's ancestors for aid in combat, the barbarian gets some massive buffs. Ancestral Protectors, in particular, are very strong, making an enemy have disadvantage to attack anyone but you.

We need editors! See the editing guidelines for ways to contribute. It does not include classes and subclasses appearing in Unearthed Arcana or third-party works. Browse wiki. Cities Dungeons Realms and kingdoms Settlements. Magic items Spells. Adventure modules All publications by year.

All 5e subclasses

Each of these characters are unique with different skills, abilities and interests. The class you choose largely defines your skills and capabilities making it one of the most important aspects of character creation. Rogues are stealthy, wizards are spellcasting scholars and barbarians are rage-filled warriors.

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A Rogue often walks in the shadow of death, and this subclass gains a connection to the ethereal in the course of their training or work. Because their complexity grows slowly as you level and you can add complexity as desired by adding feats, the Fighter is both an easy class to play and an exciting class to optimize. Battle Master is the quintessential fighter. Order Domain. Fey Wanderer. Overall, it's a fantastic subclass that pairs well with a bard being a jack of many trades. Thread starter Morrus Start date May 30, If you are looking to play a fighter and the others subclasses overwhelm you with things to learn, this one is your best choice. The player who takes on this subclass is always going to be in a support role and should build their character accordingly. On top of offering some really great roleplaying opportunities by using the ghosts of a character's ancestors for aid in combat, the barbarian gets some massive buffs. You may have your classes, but then you also have to make the choice of your subclass , which are niches that your particular class would focus on.

The majority of wizard subclasses are themed around a specific school of magic, and the subclass features reflect that theme. Others deviate a bit, seeking to present the Wizard in new and interesting ways.

Tempestuous Magic is available from first level, and it's essentially a sophisticated dodge. Oath of Devotion PHB Their oath makes them trustworthy companions ready to take a bullet for you if needed be. Minigiant Legend Supporter. They can learn how to incapacitate their foes, deal heavy damage, or bolster their allies in battle. The region is also home to a monastic order known as the Order of the Long Death, closely aligned with the Red Wizards. At higher levels, this subclass even gains powers that include Necrotic damage. Way of the Four Elements PHB Due to their connection to nature, these monks can concentrate enough they can use certain elemental spells by using their Ki. Swarmkeeper Magic is one of the best perks of this subclass, but it's more about utility than combat. Way of Mercy. You should upgrade or use an alternative browser. Their dependence on Charisma also makes them capable in social situations where similar classes like the barbarian and the Fighter often struggle.

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